Bethesda confirms Fallout 76 won't launch on Steam
Steam isn't getting the big games.
A few prominent games have skipped Steam over the past few months, and it looks like Fallout 76 is joining the club. According to a statement Bethesda issued to PC Gamer, the title's "B.E.T.A." test and final client will only be available through Bethesda.net.
This is somewhat surprising because usually publishers want to maximize the number of gamers who play their product on PC by putting their titles on Steam. However, Bethesda made a huge push for Bethesda.net at E3 2017 and E3 2018, so it's understandable that the company wants more people to use it. Fallout 76 is one of the biggest games launching this year. It's definitely a great way to promote the platform.
Even though Fallout 76 is entirely online, it isn't a massively multiplayer online game. At any given time you'll be playing with dozens of people, not thousands. It's similar to titles like Anthem and Destiny 2. However, if you don't like playing with other gamers, you can also experience the title on your own. However, it's much easier if you have help, especially when it comes to gathering resources and building.
Fallout 76 isn't a hardcore survival game like Ark: Survival Evolved or Conan Exiles. Bethesda's Todd Howard called it "softcore survival", but it's unclear what that means. It seems that the focus will mostly be on completing quests rather than mining resources or chopping down trees. That's the type of "survival" many gamers prefer.
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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.
GoG is my favourite place for single-player games. DRM-Free is ❤ 😁
They rather don't give 30 percent of the sales to a competitor and use that money to build their own storefront. These days more and more games become a service anyway.
You will always face this thing with open platforms like MacOS, PC, Android etc. I always find it strange that people are praising how open an OS is but when a game publisher capitalize on this openness everybody is raising the pitchforks and want the product in 1 store.
Only Xbox, PS4, Switch and the iOS AppStore are walled gardens so if you want one unified over expensive digital store...play there.
Personally if I was the publisher I would take the middle ground approach. Put it on my own storefront at normal price and also in the competing stores and add the +30 percent Valve/Google/EA/... tax to the price. That way everybody is happy.
2. Why contribute 30% to Valve? (Unlike MS, if anything happened between driver, OS or user-installed-background-services, Valve contributes no effort to help solving the issues. MS, OEM, HW provider and game developer are the ones scratching heads)
3. It's not just for DLs, it's actually managing the license.
4. Is Steam gearing up for ARM64?
5. Store's occupied by indies. Maybe this is why they want to start their own.
- a platform