What you need to know
- Visual Studio 2019 has several improvements that speed up build and link time for game developers.
- The improvements help developers of games such as Forza Horizon 4 spend more time writing code.
- Link times in Visual Studio 2019 are 18.15 times faster than in Visual Studio 2017.
Visual Studio's C++ team improved the build and link times for Visual Studio 2019, which resulted in link times that are 18.15 times faster than in Visual Studio 2017. As a result, game developers of popular titles like Forza Horizon 4 can spend more time coding and improving games and less time compiling things.
The improvements and explanations of these changes are rather technical, especially for non-developers such as myself, but the end result is that game developers get to spend more time doing what they do best, developing games. The improvements to Visual Studio 2019 and how they affect game development are outlined in a new blog post from David Li, Microsoft Visual Studio C++ program manager.
Andrew Sage from Playground Games explains:
As a result of these changes, the developers can compile files much quicker. The blog explains (emphasis from Li):
The impressive improvements that the move to Visual Studio 2019 brings result in very concrete changes. Sage from PlayGround Games explains (emphasis added):
This blog post from Li is the second post on this topic. You can also read Li's work on how the Coalition saw a 27.9 times iteration build improvement thanks to Visual Studio 2019.
Forza Horizon 4
Forza Horizon 4 is an accessible arcade-style racer that takes you through the gorgeous British countryside with a wide variety of events, vehicles, and activities.
Xbox Series X/S
Sean Endicott is the news writer for Windows Central. If it runs Windows, is made by Microsoft, or has anything to do with either, he's on it. Sean's been with Windows Central since 2017 and is also our resident app expert. If you have a news tip or an app to review, hit him up at email@example.com.
Beautiful game that doesn't take a lot of resources to run at 60 fps
Now developers spend more time on finding references using IntelliSense than actually compiling and linking...
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