What you need to know
- Visual Studio 2019 has several improvements that speed up build and link time for game developers.
- The improvements help developers of games such as Forza Horizon 4 spend more time writing code.
- Link times in Visual Studio 2019 are 18.15 times faster than in Visual Studio 2017.
Visual Studio's C++ team improved the build and link times for Visual Studio 2019, which resulted in link times that are 18.15 times faster than in Visual Studio 2017. As a result, game developers of popular titles like Forza Horizon 4 can spend more time coding and improving games and less time compiling things.
The improvements and explanations of these changes are rather technical, especially for non-developers such as myself, but the end result is that game developers get to spend more time doing what they do best, developing games. The improvements to Visual Studio 2019 and how they affect game development are outlined in a new blog post from David Li, Microsoft Visual Studio C++ program manager.
Andrew Sage from Playground Games explains:
As a result of these changes, the developers can compile files much quicker. The blog explains (emphasis from Li):
The impressive improvements that the move to Visual Studio 2019 brings result in very concrete changes. Sage from PlayGround Games explains (emphasis added):
This blog post from Li is the second post on this topic. You can also read Li's work on how the Coalition saw a 27.9 times iteration build improvement (opens in new tab) thanks to Visual Studio 2019.
Forza Horizon 4 is an accessible arcade-style racer that takes you through the gorgeous British countryside with a wide variety of events, vehicles, and activities.
Xbox Series X/S
Sean Endicott brings nearly a decade of experience covering Microsoft and Windows news to Windows Central. He joined our team in 2017 as an app reviewer and now heads up our day-to-day news coverage. If you have a news tip or an app to review, hit him up at firstname.lastname@example.org (opens in new tab).
Beautiful game that doesn't take a lot of resources to run at 60 fps
Now developers spend more time on finding references using IntelliSense than actually compiling and linking...
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