Skip to main content

Metro Exodus features powerful weapons to easily cleave mutants (update)

Metro Exodus
Metro Exodus (Image credit: Deep Silver)

Updated January 30, 2018: Metro Exodus got new trailers which detail how handgun, rifle, shotgun, and special weapon customization works.

Metro Exodus is a post-apocalyptic first-person shooter which has garnered a lot of interest in recent months. The game is a sequel to Metro: Last Light which was ported to Xbox One a few years ago. Years after nuclear war devastated Earth, a few survivors still cling to existence beneath the ruins of Moscow. They have struggled against the lethal elements and fought mutated beasts. Now, in Metro Exodus, they must flee the underground tunnels in search of a new life in the East.

Today, publisher Deep Silver and developer 4A Games released a new trailer featuring the deadly weapons in the game. These should help you cut throw hordes of mutants or giant beasts! According to the companies, 4A Games completely overhauled the weapons system, ensuring each gun is mechanically functional, and can be customized in the field allowing for hundreds of tactical permutations. Additionally, just like Red Dead Redemption 2, weapons now need to be cleaned and maintained to prevent overheating and jamming.

Metro Exodus will release on February 15, 2019 on Xbox One and other platform. That's the same day Crackdown 3 and Far Cry: New Dawn launch. There may be more games coming out that day, we're just aware of these three.

If you love post-apocalyptic experiences like Rage 2, then be sure to give this game a go in February. The title features Xbox One X enhancements and runs at native 4K resolution on Microsoft's new console. From what we've seen at events like E3 2018, the title looks stunning on the system. 

Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

  • Who'd have thought you'd find something like this in a shooter....
  • What I'd like to see is a comprehensive weapons and armor modding system. I only discovered the metro series after playing games like Stalker and I found the modding system in Metro to be pretty frustrating, particularly as you're limited in the number of weapons that you can carry. A Fallout 4 style system in Metro would be great. Especially if they're looking to make it an RPG-lite, rather than an old school FPS.
  • That would be a pretty decent concept. I'm curious how they will make it as creepy, dark and intense in a more open environment.
  • Last Light had several semi-open world levels, they mostly created the atmosphere by directing you towards ditches, trenches and structures, and discouraged you from lingering in the open by having your gas masks run down.
  • It was a limited carry to make it more realistic. I think they should have limited it further and maybe made a ammo limit. I found Metro games quite enjoyable.