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Only one game is included on the Spyro Reignited Trilogy disc (update)

Spyro Reignited trilogy
Spyro Reignited trilogy (Image credit: Activision)

Updated October 30, 2018: Even after being delayed a month, only one game will ship on the Spyro Reignited Trilogy disc. The rest will have to be downloaded from the Xbox or PlayStation stores.

After months of speculation, Activision revealed Spyro Reignited Trilogy to the world. According to the company, he's all scaled up and ready to flare up some enemies on September 21, 2018. The title features completely remastered visuals and should launch on Xbox One and PlayStation 4 in digital and disc formats.

Spyro Reignited Trilogy also supports Xbox One X and contains Spyro the Dragon, Spyro 2: Ripto's Rage!, and Spyro: Year of the Dragon. Just like Crash Bandicoot N. Sane Trilogy, the game is expected to run at native 4K resolution on the console. Fans have been asking for this collection for years now, and it's great to see Activision listening to consumers. The trilogy also includes improved environments, updated controls, new lighting, and recreated cinematics for added flavor.

Unfortunately, it's not all great news for those hoping to pick up the physical edition. According to a promotional page on the game's website, only the first title is included on the disc. In order to play the other two, you'll need to rely on the internet. Many gamers which live in certain regions where there are restrictions on speed or availability. That's why they prefer physical media. Hopefully the downloads aren't that large so it won't be too much of a problem.

Aside from this issue, there's no stopping Spyro. Crash Bandicoot N. Sane Trilogy was a PlayStation 4 exclusive for a year so it's great to see that this trilogy hits Xbox One at the same time as PlayStation 4.

Keep an eye on WindowsCentral.com/Gaming for all the latest in Xbox and Windows 10 gaming, accessories, news, and reviews!

Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

21 Comments
  • At this point in gaming, physical media is only a license key. Every game I've played in recent times comes with a day one patch, so the actual game data on the disc is kinda almost useless. Heck games still get updated up to 2 years after release! The original data on the disc you purchased is obsolete on day one, time to move on with digital.
  • The only people who object to your logical conclusion are those with bandwidth constricting providers.
  • Yes, but they are still going to download a lot of game data and updates anyways. This is the new normal. Broadband internet has become a necessity for modern console gaming (XB, PS)
  • Or the people that would rather pay $69 for a game rather than $99.
  • Plus with a physical disk you can get bargains. Two examples - I bought the master chief collection from game.co.uk for £10 (brand new with game points) when it was still full price in the xbox digital store. I also bought a copy of red dead redemption xbox 360 (pre-owned with booklets) for £1.
  • But you cannot run your game simultaneously on multiple Xboxes or PC.
    And you need to take care of it, have a space to store it, need to swap disc, need to bring it with you if you also have a Xbox in the office.
  • Seriously, why does the "need to swap disc" comment come up every time? How often are you guys switching discs? When I sit down to play on the xbox/switch/PS I usually play 1-2 games tops, 3 on rare occasion. The way so many people trash on physical media because you have to constantly switch discs makes me really wonder how long you play a game? Are you switching games every couple minutes? Is the 30 seconds it takes to switch a disc really that big a deal if you are only playing 1-2 games a session or are you switching games constantly and if so why? Also your last comment, how many people have an Xbox at their office? I would bet when looking at xbox users as a whole it's a very very tiny number.
  • @Karl
    Looks like you totally didn't get what he was talking about. He was talking about the frequency of disc swapping. On average how many games does a gamer finishes in a month? 2, 3, 4? If people are lazy enough to change disk 3 times a month than it's THEIR problem. It's not the problem who aren't lazy and don't mind doing it. You know, the people who actually buy these physical games...
  • @AdamInTx
    Totally agree. It's amazing how these people just can't accept that other people like different things.
    They prefer digital games and they have their reasons, why are they pointing their personal case and opinions and force it on others?
    Other prefer physical games and we have our reasons. We aren't not telling others to stop buying digital games and buy physical game, so why do these people try to tell us what to prefer? Crazy...
  • Again, you talk about you, you and you.
    If you feel digital is better than please do it. The point here is that other people prefer physical games. This is about what them. Now speaking in general, the games that can be finished in two days are probably smaller indie games that often don't do physical versions. Even if we consider most major AAA takes more than 10 hours to finish, the question of whether it bothers someone to swap disk every 10 hour of games depends on individuals. And those who buy physical games probably don't care about it.
  • Seriously? You need to take care of it? Do you not understand the resilience of Blu-ray discs? There is not a chance in Hell that under standard conditions you will scratch a Blu-ray. I do physical and digital because both have use cases for me. In my opinion anyone sitting firmly on one side of the fence is missing out.
  • Well, you like to play your games digitally, I happen to prefer to buy them physically.
    This is about a physical copy of a game that is incomplete. If people wanted to buy the digital copy they would have bought it already so this doesn't concern people like you who prefers digital copies. Also let's not make excuses for these companies. These patches means that they are selling incomplete or buggy games at launch. In this case they are not even giving two of the three games. Looks like this is being rushed and it doesn't look good imo...
  • I can't imagine it is a limitation of the physical media as Rare Replay had 30 titles on one disc and even the Windows Store listing shows the game size as 100.84 MB, which is well below the capacity of a DVD, much less a Blu-Ray. This appears to be a case of the publisher not having games 2 and 3 ready in time to meet publishing deadlines.
  • Either that or they don't want to design a menu system to jump between the games
  • I think this is probably what's going on here.
  • My money would be on this being to prevent resale. I would bet that you need a one time use code included in the case to download those other two games. This way they make sure you only buy the game new and it kills any resale value for this title.
  • @AdamInTx
    Yup, that's a way to do it. But it's Activision we are talking about so it's not really a surprise for me.
  • Hate this... If I'm buying a game physically, it needs to be on disk. Outside of patches and dlc, 100% of the game, in this case games, if sold physically, should be 100% on disk. Already have an issue with other companies (capcom) doing this with switch games and now activision across platforms?
  • A non-issue.
  • *for you.
    Just corrected it... :)
  • You would think adding an additional disc to the packaging wouldn't cost much, the extra disc wouldn't even need to be "playable", simply an installer disk to install the whole game to the console. It's possibly a capacity issue with there being way more assets, and audio that all couldn't fit onto one 25GB BD-SL or 50GB BD-DL. If capacity isn't the reason then that is just lazy planning.