Since then many have been clamoring to learn more about the game. We already know about the setting and world building, but today we got a better look at the imaginative weapons and combat system. Just like the original which launched in 1999, staying mobile and dodging traps or oncoming fire is necessary for survival. Gameplay revolves around that and using the right weapon at the right time. Taking on a battalion with your pistol won't do you any good.
Outcast is a memorable game because it introduced a lot of innovations like an open world environment. The title managed to capture that sense of wonder you get when exploring a new world due to its mesmerizing setting. Few other titles have been able to replicate that. Hopefully, the remastered version will do the original justice.
Outcast: Second Contact puts you in the shoes of a human named Cutter Slade, an American Navy SEAL, who's alone on an unknown planet, without equipment, with no trace of his companions, and without the slightest idea on how to complete his mission. While immersing himself in an alien civilization and culture, Cutter will have to negotiate with affluent merchants, rally rebel forces, fight the army of a tyrant, and simply survive in hostile territory. The fate of Earth and this alien land depends on it. The game is coming out on November 14, 2017.
Keep an eye on WindowsCentral.com/Gaming for all the latest in Xbox and Windows 10 gaming, accessories, news, and reviews!
Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.
Never played, but I'm very familiar with the soundtrack. The symphonic score is easily one of the best that I have heard, particularly for a game from that era.
Get the best of Windows Central in in your inbox, every day!
Thank you for signing up to Windows Central. You will receive a verification email shortly.
There was a problem. Please refresh the page and try again.