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Tom Clancy's The Division patched, here's the full list of changes

The Division is now the fastest-selling game in Ubisoft's history, and recently toppled Activision powerhouse Call of Duty as the most played game on Xbox Live. Ubisoft has ambitious plans to keep The Division's end game content fresh, and much of today's 1.0.2 patch seems geared towards improving what is already quite an awesome experience.

Some of the update highlights include better loot drops for Challenge Mode missions, a collection of bug and exploit fixes, and improvements to PVP gameplay in the Dark Zone. The full patch notes are as follows.


  • Named enemies. will now drop better loot in Challenge mode than in Hard mode.
  • Added a cooldown period for the Static Turret stun attack in order to avoid a stunlock in PvP and PvE game modes.
  • Named NPCs will no longer respawn after being killed in the Open World. This will prevent situations where players were able to kill a same named NPC over and over again.
  • Modifications to the weapon talent: Trained. It can now only be rolled on Shotgun, Marksman rifles and Pistols
  • Its bonus has been reduced from 1%-5% to a constant 0.1%
  • For the Midas SMGs, Trained Talent has been replaced with Responsive Talent which increases damage when getting closer to the target. This applies to existing weapons as well as newly acquired ones
  • For all SMGs, LMGs, and Assault Rifles, it will be replaced with another randomly picked weapon talent. This applies to existing weapons as well as newly acquired ones
  • Fixed a speed run exploit for the Rooftop Comm Relay mission
  • Fixed an issue where weapons dealt no damage if the reload animation was interrupted by an agent's skill
  • Fixed an issue where players became stuck in an emote animation if activated via chat while auto running
  • Fixed a bug where skill power would be increased permanently while using the Death by Proxy talent
  • Fixed a bug where experience was not being awarded for completing all side-missions in the Midtown East safe house
  • Fixed instances where the Seeker Mine with Airburst / Multi-mine mod would detonate too soon, miss targets or cause no damage
  • Fixed a bug where grenades would sometimes not display the blast radius warning before detonating
  • Fixed an issue where some NPCs in low cover would not react to being shot by the player
  • Fixed issues where emotes would cause the player model to behave oddly (missing guns, player stuck in emote animation, etc)
  • Fixed a bug where weapon mods and weapon skins would not show up on other players in the game world
  • Fixed an issue where DPS would not be calculated properly when purchasing a new weapon mod

Dark Zone

  • Players can now heal other neutral players in the Dark zone, by using First Aid and Support Station skills
  • Players are now able to fast travel to Dark Zone checkpoints, but only when coming from outside the Dark Zone
  • The Dark Zone disconnect timer has been increased to 30 seconds, meaning players will remain in the game world longer when logging out while in the Dark Zone (this applies while not in combat)
  • Items extracted from the Dark Zone are now properly marked as "new" items when moved to the players inventory
  • Players killed in the Dark Zone now drop ammo, medkits and grenades. This loot is generated and not taken from the dying players' inventory
  • Players killed in the Dark Zone will lose less Dark Zone Funds and Experience (Rogue and non-Rogue)
  • Dark Zone Funds and Experience rewards for surviving Rogue status have been improved
  • Dark Zone Funds and Experience rewards for killing Rogue agents have been improved
  • Phoenix Credits drop have been increased on lvl 31 and 32 enemies in the Dark Zone:Please note that due to this fix causing client stability issues, we have to remove it from this update until it can be addressed in a next one
  • Lvl 30: 1-3 Phoenix Credits
  • Lvl 31: 2-4 Phoenix Credits
  • Lvl 32: 3-5 Phoenix Credits
  • Increased drop rate of High-End items from lvl 31 and 32 named NPCs in the Dark Zone.
  • Increased drop rate of High-End Division Tech Material from lvl 32 named NPCs in the Dark Zone.
  • Improved Dark Zone Chests items quality: Rank 30 chests will now drop Superior (Purple) items instead of Specialized (Blue)
  • Keys chests now have a chance to drop High-End (Gold) items
  • Dark Zone Funds drop rates and quantity on NPCs has been reduced.
  • Fixed a bug where the Wildfire and Fear Tactics talents were affecting neutral players in the Dark Zone.
  • Fixed instances where players would receive a DELTA error message when entering the Dark Zone
  • Fixed a bug where sometimes players could not loot anything after returning to the game following a network disconnection
  • Fixed Stage 1 Rogue timers not displaying correctly when Rogue players receive damage from another player


  • Fixed a few lights that did not cast global illumination


  • Added more information for Daily missions on the Map
  • Tutorials have received some UI polish
  • The Matchmaking menu now displays the mission difficulty rating more prominently
  • The mini-map mission tracker has been optimized to be less confusing to players
  • Fixed a bug where some of the attributes for high-end equipment were cut-off in the recalibration menu
  • Fixed a bug where the Matchmaking menu for a mission would not display correctly or kept disappearing
  • Fixed missing item icons in the Reward Claim Vendor's inventory
  • Fixed incorrect side-missions being displayed in the Map legend


  • Fixed a bug where the helicopter crash SFX would be missing from the Brooklyn end cinematic
  • Fixed a bug where the Zapper Turret mod had no sound
  • Fixed a bug where the audio for entering a contaminated area would be cut-off
  • Fixed a bug where audio would not play when scrolling through vanity items


  • Fixed Ubisoft CLUB reward descriptions in Korean and Traditional Chinese
  • In-game localization bug fixes


  • Tobii Eye Tracking bug fixes and improvements
  • On launch, the PC client now monitors PC graphic settings and applies the best settings for the user's configuration. This is unless the user has custom settings.
  • Fixed an issue where the Map was sometimes difficult to navigate with a mouse
  • Fixed issues with Hungarian, Korean, and Russian localizations
  • Fixed an issue that prevented matchmaking while on the Map
  • Removed the Store button from the Character Selection screen on PC versions of the game. Players can find the store page in the Ubisoft CLUB app directly
  • Fixed increment number on Day 1 Patch Notes (was 1.1, now correctly states 1.01)

Xbox One

  • Fixed a bug where players could not reconnect to the servers after suspending the game on Xbox One
  • Fixed a bug on Xbox One where unblocking a player would not be reflected in-game until title reboot

PlayStation 4

  • Added an option to disable the PlayStation 4 controller speaker
  • Improved textures and models streaming speed
  • Fixed an issue where ISAC volume could get too loud when playing with headsets

The Division is slated to receive two free content patches shortly, the first of which will add Ubisoft's take on end-game MMO-like raids. We have it on good authority that Ubisoft plans to support The Division long into the future. In addition to free updates, The Division will receive paid expansions as part of its season pass, and all the usual bug and balance fixes.

If you're yet to jump in to Ubisoft's near-apocalyptic New York City, we listed some of the reasons we're loving The Division in the below video!

See The Division on Amazon (opens in new tab)

Source: Ubisoft

Jez Corden is a Senior Editor for Windows Central, focusing primarily on all things Xbox and gaming. Jez is known for breaking exclusive news and analysis as relates to the Microsoft ecosystem while being powered by caffeine. Follow on Twitter @JezCorden and listen to his Xbox Two podcast, all about, you guessed it, Xbox!

  • Big list, so maybe I missed it. But I hope they fixed the bug where the tutorial missions don't complete even though you have upgraded.
  • I didn't know about this bug. But aye, seems like Ubi are well intentioned to keep this game updated.
  • It isn't game breaking at all, just annoying that the mission won't go away. They said they were going to fix in the first update, but I don't see it listed. Will hopeful find out tonight. Damn work and paying bills! :)
  • I know that feel brother.
  • ofc they are because it is there best selling title for ages. First game I bought for my xbox and love it. hangs occasionally - but okay ..underpowered console market 
  • That's a bug I didn't know about either although I have had a bug where the game seems to play the same sound effect for a chain-link fence when jumping over obstacles
  • Reminds me about AC unity
  • This game is actually playable and fun.. On PC that is..
  • Not in a single way does it look like or play like AC Unity or any other AC. Sent from my Windows 10 PC.
  • I can't get past the Hospital 'rescue' mission. I'm starting to get annoyed. I just suck at these type of shooters.
  • Take it slow, use your cover. If you have a turret as an ability, make sure to use it wisely; cover your flank with it. Honestly though, you may just want to find a group. I rarely use a headset and most I matchmake with haven't either. So, if you don't want to talk to anyone and need the help, that is a great option. Use that cover though, man. Stay in it until you are ready for the shot, don't let them force you.
  • This comments section is now transforming into"How to:The Division"
  • Lol, wut? There is one comment that I commented to about it. There are only 5 comments in the article, it isn't like we are off topic or filling it with BS.
  • Okay. We'll see what happens after 12 hrs. Sorry if I offended you.
  • It's still totally on topic, thanks for your input!
  • you mad?
  • And dodge roll if they get too close! Don't give up.
  • Just dont team up with lvl 30 in instances:) 
  • Haha! I accidentally did with some 25s. Super intense fights, but major exp. Gained 3 levels in a very short time. Though, they had to revive me a lot. They didn't seem mad, so... right on. :)
  • Join a group, I'll be on later if you're playing it on xbox one, so I can help.
  • Nice. Chat on Xbox. Not here in comments section.
  • GTFOOH With your complaining. Who made you the comment police?
  • Oh I didn't realise I needed YOUR permission to post comments on here, I'll remember to get your permission next time!!?!
  • A note from your mommy or daddy will suffice.
  • They're talking about the game that is the subject matter of the article. They're not even vaguely off topic, so it's all good. :)
  • cry more...
  • Why are you here? Sent from my Windows 10 PC.
  • What did my Dad show up in the comments sections?
  • Guys, I just posted something and you lost the game track.
    I apologize. It's very hard to keep the point without getting annoying. Learn something.
  • What you posted was extremely rude, telling people what to do. You can't get out of this by apologising, you shouldn't need to apologise in the first place.
  • /agree
  • Grand central mission was sooo freaking hard! Lol. Even with four people
  • The missions adjust to the amount of players in the group, so a four player group will have a lot harder enemies. ;) Sent from my Windows 10 PC.
  • Loving the game just a few gripes of course.
  • I have some echo's that doesn't disappear even if I look at them. Any solution for this? Sent from my Windows 10 PC.
  • Yes, smoke some more. It works for me, then everything will echo, o o o o o
  • LOL
  • Make sure to investigate them when it's required. Not all echos are just activate/collect.
  • Nice to see a new game from Ubi that is not AC, and actually good and supported.