Skip to main content

Xbox announces ID@Xbox Spotlight, a video series showing off upcoming indie games on Xbox

Adios Game Image
Adios Game Image (Image credit: Mischief)

What you need to know

  • GDC 2020 was canceled earlier this year, with a possible event being held in the summer.
  • As a result, an ID@Xbox event for GDC was naturally canceled.
  • As a result, Xbox has released a new series of videos called ID@Xbox Spotlight to highlight indie creators.

Since GDC 2020 was postponed earlier this year, an ID@Xbox event planned for GDC was naturally canceled. Due to these events, Xbox has announced (opens in new tab) a new series of videos highlighting indie creators. While some of these games have previously been announced, many of them are completely new and worth checking out.

The first video shows off Adios, An Airport for Aliens Currently Run by Dogs, Bonkies, Haven, Spiritfarer and West of Dead.

The next video goes over Atomicrops, Drake Hollow, Edge of Eternity, Ghostrunner, King's Bounty II and Moving Out.

In this episode, we get to see Bartlow's Dread Machine, Ikenfell, Lake, Legend of Keepers, The Red Lantern and The Second Chance Project.

The fourth spotlight shows Minute of Islands, Project Wingman, Revenant's Reach, Skater XL, Undying and Unto the End.

This video has Calico, Drink More Glurp, She Dreams Elsewhere, Star Renegades, SuperMash and The Vale.

The final episode shows The Big Con, Hazel Sky, KungFu Kickball, Levelhead, Maid of Sker and Mayhem in Single Valley.

So there you have it, tons of indie games coming to Xbox One to check out.

Xbox (opens in new tab)

Main

Samuel Tolbert is a freelance writer covering gaming news, previews, reviews, interviews and different aspects of the gaming industry, specifically focusing on Xbox and PC gaming on Windows Central. You can find him on Twitter @SamuelTolbert.

2 Comments
  • This is great, indie games deserve exposure and are a great alternative not only to AAA game studios bad practices, but also to their often tired and formulaic game styles. Indies make games for YOU, not for millions of people. We all need to appreciate the plurality of voices and styles they bring.
  • I tend to like my puzzle games and smaller titles, so I like that they are doing this.