Many weeks ago, rumors were circulating that Divinity: Original Sin II would launch on Xbox One and PlayStation 4 this year. However, until now we didn't receive any confirmation. Luckily, that changed today as Bandai Namco officially announced that Divinity: Original Sin II would launch on consoles in August 2018. The game features a user interface tailored for console play in both four-player online co-op and two-player split-screen modes.
Updated March 5, 2018: Divinity: Original Sin II is coming out in August 2018 and we've updated the article to reflect that instead of the broad 2018 release window.
According to developer Larian Studios, Divinity: Original Sin II gives players the freedom of a sandbox role-playing game (RPG), encouraging improvisation and experimentation, with rules made to be bent rather than followed. The game takes place in the world of Rivellon where gamers can go anywhere, talk to anyone, and fully interact with the game world like no other experience. The game features six unique characters with proper backstories, personalities, and quests.
Eric Hartness, the Vice President of Marketing at Bandai Namco America, issued the following statement alongside the announcement.
Divinity: Original Sin II is undoubtedly one of the most groundbreaking and extolled RPG experiences of recent memory, with both critical acclaim and a highly passionate fan base. We're excited to work with the talented team at Larian Studios to provide this captivating epic RPG experience to console gamers, inviting them to discover all of the game's intricacies and enjoy all of the incredible adventures in the world of Rivellon.
Hopefully Divinity: Original Sin II will be a polished experience when it launches on Xbox One in the coming months. It's unclear if the title supports Xbox One X as the developer didn't provide any clarification. We'll keep you posted as soon as we know more about the project.
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