Last year, the industry was in turmoil over EA's misuse of the Star Wars IP, creating a premium $60 game with deep advantages for people willing to pay extra cash. They ignored the early feedback from Star Wars Battlefront II's beta and ploughed ahead with the microtransactions for the game's release last November, which provoked a huge consumer backlash.

The negative reactions were covered by mainstream news outlets like the BBC, and led to comments from politicians about whether or not "gambling"-style loot crate mechanics in video games needed regulation. As a result, Battlefront II's sales were impacted, leading to EA to remove paid loot crates entirely while the company reworked the game.

Today, EA revealed the revamped progression system which finally adds a linear-style progression system for in-game abilities, as was requested by fans early on in the game's beta last year. Loot crates will return, but will take an Overwatch-style cosmetic-only approach, rewarding players with new skins, emotes, and other types of flair to show off your character. Here's everything you need to know, direct from EA, ahead of the March 21, 2018 update.

A major Star Wars Battlefront II update is cleared for take off! Since release, we've been hard at work making changes based on your feedback to create a better game for all our players. Today, we're happy to announce that the Star Wars™ Battlefront™ II Progression update, which includes a complete re-design of the in-game progression system, will begin rolling out on 21st March. There are also some additional changes coming to the cosmetics in the game, but we'll get to that in a bit...

  • With this update, progression is now linear. Star Cards, or any other item impacting gameplay, will only be earned through gameplay and will not be available for purchase. Instead, you'll earn experience points for the classes, hero characters, and ships that you choose to play in multiplayer. If you earn enough experience points to gain a level for that unit, you'll receive one Skill Point that can be used to unlock or upgrade the eligible Star Card you'd like to equip.

  • You'll keep everything you've already earned and unlocked. You will keep all of the Star Cards, heroes, weapons, or anything else you have already earned. What you have earned will still be available to use with this update regardless of how much or little progress you have already made.

  • Crates no longer include Star Cards and cannot be purchased. Crates are earned by logging in daily, completing Milestones, and through timed challenges. Inside of these crates, you'll find Credits or cosmetic items, such as emotes or victory poses, but nothing that impacts gameplay.

  • Starting in April, you'll be able to get appearances directly through in-game Credits or Crystals. The first new appearances are coming soon, meaning you'll be able to grab new looks for your heroes and troopers directly by using either Credits (earned in-game) or Crystals (available to purchase in-game and through first-party stores). If you've ever dreamed of being a part of the Resistance as a Rodian, your chance is right around the corner.

EA also says that it plans to continue to improve the core game experience, adding new modes, polish, and other features in an attempt to bring Battlefront II up to player's expectations.

We noted in our review that Battlefront II could have been a runaway success story, in a world where shooters like Fortnite and PUBG have become dominant solely with cosmetic-style monetization methods. Hopefully, these changes signal a shift away from pay-to-win in core games forever for EA, and should hopefully bode well for Anthem, EA BioWare's so-called "Destiny killer."

You can grab Battlefront II for $34.99 on Xbox One, currently on sale on Amazon.

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