Surprise update breathes new life into Just Cause 3, proving the chaotic sandbox still has tricks up its sleeve

Just Cause 3
Just Cause 3 (Image credit: Square Enix)

Whilst it likely needs no introduction, especially if you grew up with the franchise during the Xbox 360 era, Just Cause 3 is an open-world sandbox game developed by Avalanche Studios. It launched back in 2015, and the franchise was well known for its wingsuit traversal, over-the-top destruction, and a still surprisingly active PC modding scene (one of which just received the biggest mod to date).

What makes this interesting is that Avalanche Studios, the same studio that was working on the now-cancelled Contraband for Xbox, appears to have quietly updated Just Cause 3 almost ten years after release.

Denuvo no more

Just Cause 3 (Image credit: Square Enix)

Denuvo is an anti-piracy system used by developers to prevent games from being cracked and redistributed illegally. It is deeply integrated into a game’s executable, which makes it difficult to bypass and is tightly linked to how the game runs on PC.

While preventing piracy is generally seen as a positive, Denuvo has long come with trade-offs. Across multiple PC titles, it has been associated with performance issues and complications for modders, making it a frequent point of criticism.

Nearly ten years after Just Cause 3 first launched, the game has quietly received an update on Steam. Following that update, all mentions of Denuvo have seemingly been removed from the store page, strongly suggesting the anti-piracy system is no longer in use. As well as this, users on Reddit have mentioned that the game's executable has seen a significant reduction in size.

In the short term, this change has likely broken several mods and tools that rely on the game’s executable. Those issues are expected to be resolved over time, and for many players, the removal of Denuvo may prove to be a worthwhile trade for a cleaner and potentially more stable PC experience.

Do you think surprise updates like this breathe new life into older games, or would you rather see studios focus on new titles? Drop your thoughts below — are you diving back into Rico’s chaos, or leaving it in the past?


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Adam Hales
Contributor

Adam is a Psychology Master’s graduate passionate about gaming, community building, and digital engagement. A lifelong Xbox fan since 2001, he started with Halo: Combat Evolved and remains an avid achievement hunter. Over the years, he has engaged with several Discord communities, helping them get established and grow. Gaming has always been more than a hobby for Adam—it’s where he’s met many friends, taken on new challenges, and connected with communities that share his passion.

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