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Microsoft makes me hate that I love Microsoft products, so I'm making some space
By Zachary Boddy published
Microsoft I'm divorcing myself from some of Microsoft's products and services with my new smartphone, because I'm tired of fighting Microsoft to be a fan of its products.

Top 6 new features coming to Windows 11 next month
By Zac Bowden published
Windows 11 Microsoft is rolling out a handful of big new features and changes to Windows 11 in the next month, including new AI features and improvements to how the OS handles crashes and restarts.

MSI's Claw 8 AI+ could beat Steam Deck's rivals — but not in this state
By Ben Wilson published
Handhelds MSI could dominate the gaming handheld scene with its Claw 8 AI+ and Intel's Core Ultra chips if it weren't so expensive, and it might be too late to backtrack.

Original Xbox quiz: Test your knowledge
By Samuel Tolbert published
Quiz We're experimenting with quizzes on Windows Central, so test your knowledge going back to the original Xbox.

How Dell engineered the Area-51's positive pressure cooling
By Cale Hunt published
PC Thanks to Adam Savage's "Tested" YouTube channel, we now have a behind-the-scenes look at how Dell tests its Alienware desktop PC cooling.

Killer Inn's addictive murder deduction mechanics sucked me in
By Rebecca Spear published
PC Gaming Killer Inn is Square Enix's upcoming social deduction multiplayer murder game where you play an innocent lamb or a vicious wolf.

Wuchang: Fallen Feathers has almost broken me multiple times
By Jez Corden published
Review "Wuchang: Fallen Feathers" review in progress: This Chinese soulslike blends OG Dark Souls map design with the punishing combat ballet of Sekiro, resulting in something as gorgeous as it is deadly.

9 things Microsoft needs to fix on Windows 11
By Mauro Huculak published
Windows 11 Windows 11 is great, but it's still missing some key features, including support for local account setup during installation and more control over updates.

Interview: Dying Light franchise director Tymon Smektala
By Cole Martin published
Interview I spent 4 hours with a hands-on preview of Dying Light: The Beast before sitting down to chat with Dying Light franchise director Tymon Smektala. I now have a new understanding of what makes this open-world zombie RPG special for the community and developers alike.
All the latest news, reviews, and guides for Windows and Xbox diehards.