Dev of one of EA's biggest new games is laying off workers and "transforming as a studio" — "we’re committed to supporting them through this transition"

An official screenshot of a neon-lit indoor skate park in skate.
The team behind EA's skate. is "transforming as a studio," and part of that process includes layoffs. (Image credit: Electronic Arts)

Developer Full Circle — a studio formed by publisher Electronic Arts (EA) to lead the creation of a new Skate game that eventually became 2025's free-to-play live-service Xbox, PC and PlayStation title skate. — announced on Wednesday afternoon that "some roles will be impacted" at the studio, signaling layoffs.

The cuts come as Full Circle says it's "transforming as a studio" and "reshaping Full Circle to better support skate.’s long-term future and focus the team on the things that matter most to you [players]." Here's the statement the developers made in a new blog post:

skate. represents the future of the Skate franchise for the foreseeable, but so far, it's been met with a very mixed reception from fans. (Image credit: Electronic Arts)

"Our work on skate. continues. We look forward to working with you as we move faster, listen more closely, and deliver consistently for all of you. Our commitment to skate., and to the millions of players who believe in it, remains strong," it added.

"To our departing teammates: thank you. skate. exists because of your hard work and dedication to the craft. To our community: thank you for your passion and trust."

It's good that EA and Full Circle are supporting the affected developers in the wake of these layoffs — hopefully they can land in other positions within the publisher or in its other game studios — but it's extremely unfortunate that the cuts came in the first place. They're yet another wave of discharges in a series of brutal video game industry layoffs that have remained ongoing for nearly four years now.

It's important to note that skate. has been met with quite a mixed overall reception despite how highly anticipated a "Skate 4" was by fans of EA's skateboarding franchise. Though many enjoy the open-world multiplayer nature of skate.'s gameplay, it's been criticized for its aggressive microtransactions and its slow updates that have done little to add content or fix major issues.

The developers say its new transformation will help it create content and act on feedback faster, so I suppose we'll have to wait and see if that actually comes true or not. Only time will tell, of course. As for everyone affected by the layoffs, I wish you the best of luck and hope you're able to land on your feet.

What do you think of skate.?

What's your opinion of skate.? Have you played it? If so, do you think it's good enough to represent the future of the Skate series, or should EA go back to the drawing board and make a new game instead? Let me know.


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Brendan Lowry
Contributor, Gaming

Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he's been an avid fan since childhood. He's been writing for Team WC since the summer of 2017, and you'll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he's not writing or gaming, there's a good chance he's either watching an interesting new movie or TV show or actually going outside for once. Follow him on X (Twitter).

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