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A packed Royal Albert Hall, a live orchestra, and a $250,000 prize pool helped Age of Empires reach a new audience milestone. The Red Bull Wololo: Londinium final peaked at 115,944 viewers, the highest for AoE2 since tracking began, while AoE4 also hit a fresh high. That combination of production scale, sponsorship, and community momentum shows how a nearly 30‑year‑old strategy game can still command mainstream attention — and why publishers and sponsors are watching closely.
It's no secret around the Windows Central water cooler how much of a diehard fan I am of the Age of Empires series. Originally released in 1999, the game has seen a couple of remasters, the latest of which arrived in 2019 with the glorious Definitive Edition that I favorably reviewed.
Would you believe it if I told you that Age of Empires 2 has never been more popular than it is right now, nearly three decades after it was first introduced?
Article continues belowThis past weekend was the culmination of the Red Bull Wololo: Londinium tournament, which saw its finals hosted at the Royal Albert Hall in London. In front of a live audience, finalists played on stage for a $250,000 prize pool with accompaniment by a live orchestra, elaborate set pieces, and hosts decked out in age-accurate costumes.
The Red Bull event's finale on Monday, April 6, broke all-time peak viewing records for Age of Empires 2 with 115,944 viewers according to Esports Charts. The previous highest number was 113,650 in 2022, which, as I'm sure you remember, was boosted by the pandemic lockdowns.
I know that roughly 116,000 viewers is peanuts compared to the millions who tune into tournaments involving League of Legends, Counter-Strike 2, and other huge names. But to see a game I grew up with hitting these heights is a testament to Age of Empires 2's lasting greatness.
Age of Empires 4 was also played at Red Bull Wololo: Londinium, and with 67,450 peak viewers during the final, it hit a new high. The game has taken some time to gather a following since it launched in 2021, but it's clear that it's not going anywhere, either.
What's keeping Age of Empires 2 alive nearly 30 years after its debut?
A lot of games from 27 years ago don't hold up, and they wouldn't hold up even if they were remastered like Age of Empires 2 has been. Although some quality-of-life changes were made and some new content was added with the Definitive Edition in 2019, the core of Age 2 remains largely the same.
It's a game that's easy to learn. Anyone can sit down and start making villagers. However, it's incredibly complex and hard to master. I've been playing the game since it launched, and I'm a world away from the level of pro play.
On that note, there's certainly a nostalgia factor. Every time I play or watch Age 2, I'm reminded of many late nights at my parents' PC as I learned about history and real-time strategy mechanics.
The game is also very well balanced despite there being a massive amount of content, which is something that many other RTS games have been chasing ever since.
Put these attributes together with a chief effort from the World's Edge team and the other partners at Xbox Game Studios, YouTubers like T90Official, and Red Bull's ongoing support of the competitive scene, and you have one tasty recipe.
Which factor mattered most for Wololo’s viewership spike: production scale, Red Bull marketing, streamer personalities, or the game’s balance and nostalgia? Explain in the comments!
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Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.
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