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Anthem runs at native 4K resolution on Xbox One X

Anthem is an upcoming shared world third-person shooter from BioWare. BioWare is the studio behind famous franchises like Dragon Age and Mass Effect. Anthem is expected to launch on February 22, 2019, but that hasn't stopped the developer from releasing new details about the project.

Aside from featuring a plethora of content at launch, Anthem should get new cosmetic items, creatures, and even regions after launch. However, ever since news broke that the game would support Xbox One X, many gamers have been patiently waiting to know the details. Would this "next-generation" experience run at native 4K on Microsoft's new machine? How does it compare to the PlayStation 4 Pro? Luckily, all of these questions were answered by Digital Foundry today.

The base Xbox One achieves 900p resolution while the base PlayStation 4 runs at 1080p. The PlayStation 4 Pro manages to hit 1800p, but the Xbox One X takes the prize with a native 4K resolution. In an earlier analysis, Digital Foundry discovered that there were "checkerboarding" artifacts on all versions — even PC — but that's not the case anymore.

Aside from PC, the Xbox One X version should be the cleanest. Hopefully BioWare will be able to iron out the performance issues before launch. Anthem needs to be a polished game when it launches towards the end of this month. However, only time will tell. A lot of gamers are skeptical given how Mass Effect: Andromeda turned out.

Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

5 Comments
  • After Fallout 76 and the disastrous demo for Anthem (I wasn't able to get into more than one game because of infinite loading, that one game had fps drops to the low 20's on One X) I will take the long wait approach. Don't go native 4K if you can't get a decent frame rate. What is wrong with these devs?
  • The final build is 30 FPS. It fixes the problems.
  • I tried Anthem. And while it's not my kind of game, it was fun. The graphics are amazing.
  • That 15-20 fps Fort Tallis experience on X1X was absolutely terrible in the demo. If that isn't fixed doe launch, I'm just skipping the game.
  • Wow. Talk about "Damning with Faint Praise".......
    This entire video is SO disingenuous.
    They wax on at length about how great the PS4 play is (at 1080p resolution on PS4 Pro, or less for the PS4) then slam the Xbox1X for "not being as fast at full 4K HDR resolution!"
    Well Duh!
    Did you ever try the Xbox1x at 1080p resolution? No. Of course not. That would undermine your entire premise and result in an Apples to Apples (snicker) comparison.
    The combo of a 30 fps cap and Vsync is the culprit here, and I expect that is just a Demo limit.
    The detail difference in the two is very noticeable too, the PS4 looks much more blurry to me telling me the assets are greatly reduced in detail for the entire PS4 game.
    They did note the vast changes in the loading times on "the consoles" so BioWare is making progress.
    On the whole, I dislike these kinds of reviews of DEMO code for a not-yet-shipping product.
    Wait for the shipping product. THEN review it.