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Diablo 4 to feature cosmetic microtransactions

Diablo IV
Diablo IV (Image credit: Blizzard Entertainment)

Concept art of Duriel, Lord of Pain in Diablo 4

Concept art of Duriel, Lord of Pain in Diablo IV (Image credit: Blizzard Entertainment)

What you need to know

  • Diablo 4 is an upcoming action game for Xbox One and other platforms.
  • The title features cosmetic microtransactions according to the Lead Designer.
  • It's unclear if other boosts will be available for purchase at this time.

Last week, Blizzard Entertainment revealed Diablo 4 to the world. No release date was provided, but we did get a glimpse at the gameplay. While it maintains the fluid combat of Diablo III, the visuals are much darker and the narrative sets an almost post-apocalyptic tone.

Whenever a major AAA game is announced, gamers always want to know if the title features microtransactions or not. Well, we have the answer. Diablo 4 will have cosmetic microtransactions. Let's hope that the microtransactions stay cosmetic because Blizzard has a story of odd practices like the expensive Diablo III Store where select players were charging $200 for a powerful crossbow.

According to a report by PC Games N, Lead Designer Joe Shely discussed the microtransactions with Twitch streamer "Quin69" at BlizzCon 2019. When asked if the game had microtransactions, Shely said the following.

Diablo 4 will be available as a base game, and... we're going to have expansions. You also will be able to acquire cosmetics in the game... It's very early... but yes.

Hopefully, the microtransactions will be limited to skins and not include boosts of any kind. We'll have to wait and find out. Diablo 4 is probably coming to Xbox One, PC, and PlayStation 4 in 2020 or 2021.

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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

  • Not crazy about this one, TBH. For one, I won't forget the company's political stance in censoring Hong Kong protests. But also this whole new batch of games like Overwatch 2 (which is an unnecesary ripoff) and now this one having microtransactions, I don't really feel like giving them my money. Not a cent.
  • What they are doing with Overwatch 2 is a bit like what EA does with it's sports games, MS with Forza or what Activision is doing with CoD... All these have games with microtransaction. I tend to agree with what you're saying but we need to do it for all publishers.
  • Overwatch always had micro transactions though. If you are talking about how the sequel deals with the franchises continuation, it's completely opposite to the games you listed because it is only adding a single player component. Although now that I think about it, maybe you meant to say Diablo IV in your post, which then makes more sense to me, so disregard if that's the case. As an aside, I accidently reported your post, it wasn't intentional.
  • Sure. I don't buy EA GAMES (CoDs, FIFAs, etc), and other than having FH4 in game pass, I don't really buy Forzas. Still, I don't think it's the same with Forza. But yeah, I'm confident I don't support this part of the industry. I honestly rather play indie games. They're also more varied and willing to take more creative risks.
  • They need to stay away from micro transactions period...
  • The game director (I think it was) clearly stated during the opening ceremony, that there will not be pay for power mechanics. So while microtransactions like cosmetics are a thing, the worst kind have already been ruled out. Personally I like cosmetics like pets, wings etc. but I can understand those who do not. Luckily it is all up to personal choice and none of the paid content will feel mandatory or give you an advantage from a game mechanic perspective :)