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List of Outriders Weapon Mods

Outriders characters
Outriders characters (Image credit: Square Enix)

Outriders has already proved itself to be a hit, largely thanks to its intense action, RPG elements, and availability on Xbox Game Pass. Dealing death has never been easier on the planet Enoch, but players can add more destructive power to their weapons by using mods. These modifications add different skills and effects to your weapons that can give you the edge when fighting difficult hordes of enemies. Choosing the right one takes some time, but thankfully you've got plenty of it. Here are all the Weapon Mods found in Outriders.

Every Weapon Mod in Outriders

Weapon Mods are passive skills that can improve your weapons and alter how skills work. There are three tiers of Weapon Mods: Tier 1, Tier 2, and Tier 3. Weapon Mods are can be used by any class. To unlock a mod, disassemble the weapon it's attached to. The rarity of the gear disassembled determines the quality of the mod spawned. Legendary gear has dedicated mods though, only found on those specific items.

NameDescriptionTier
Anomaly EnhancementReceive bonus firepower equal to 5% of your ability power.Tier 1
Anomaly SurgeReceive bonus firepower equal to 5% of your ability power.Tier 1
Ashen BulletsSuccessful shots inflict Ash on enemies. Cooldown of 8 seconds.Tier 1
Bleeding BulletsShots inflict Bleed on an enemy. Cooldown of 8 seconds.Tier 1
Burning BulletsReceive bonus firepower equal to 5% of your ability power.Tier 1
Clip CombustionReloading weapon creates a shockwave, dealing X damage to enemies within a 5 meter radius.Tier 1
Clip of AmaltheaThere is a 20% chance that a critical shot will not consume ammo.Tier 1
Critical PointIncreases the chance of scoring a critical shot by 15%.Tier 1
Embalmer's RageFor 5 seconds after a killing shot all following shots will be critical shots.Tier 1
Essence ThiefShots regenerate your Health.Tier 1
FireworksShots create an explosion that deals X damage to enemies within a 6 meter radius. Cooldown of 3 seconds.Tier 1
First Things FirstThe first shot after every reload hits with Armor Piercing increased by 30%.Tier 1
Freezing BulletsShots inflict Freezing on an enemy. Cooldown of 8 seconds.Tier 1
Fusion BulletsShots created a fusion blast, dealing X damage within a 5 meter radius.Tier 1
Hot BloodShots pass through enemies whose Health is below 50%, ricocheting to 3 enemies within a 5 meter radius and inflicting Burn.Tier 1
Killer MedicKilling shots replenish 35 points of Health to allies within a 5 meter radius of the target.Tier 1
Life StockReloading restores 72 points of Health for each enemy killed since your last reload without changing your weapon.Tier 1
ProliferationShots on enemies afflicted by a status condition inflict that status to the nearest enemy.Tier 1
RicochetShots ricochet to another enemy within a 5 meter radius of the initial target.Tier 1
Ruler of LeechesKilling shots increase Weapon Leech by 20% for 20 seconds.Tier 1
Shield MaidenShots add a small amount of shield.Tier 1
Soul DevourerKilling shots regenerate some of your health.Tier 1
StiffeningShots inflict Slow on an enemy. Cooldown of 8 seconds.Tier 1
Toxic BulletsSuccessful shots inflict Toxic on enemies.Tier 1
VampireKilling shots grant 15% Skill Leech boosts for 20 seconds.Tier 1
Vulnerability BulletsShots inflict Vulnerable on enemies.Tier 1
Weakening BulletsShots inflict Weakness on enemies. Cooldown of 8 seconds.Tier 1
Bomb's AheadKilling shots turn enemies into an Anomaly bomb, dealing damage. Cooldown of 3 seconds.Tier 2
Bone ShrapnelKilling shots detonate the enemy's bones and turn them into shrapnel that deals X damage and inflicts Bleed on enemies within a 5 meter radius. Cooldown of 1 second.Tier 2
Brain-eaterCritical shots do not consume ammo.Tier 2
ClaymoreSuccessful shots damage an enemy with an Anomaly blade.Tier 2
Clip RollerWhen your magazine has 50% or less ammo left, you can roll to quickly reload all your equipped weapons.Tier 2
CrematoriumKilling shots create an explosion that inflicts Ash on enemies within a 7 meter radius.Tier 2
Damage LinkShots link up to 2 enemies, sharing 30% of their Weapon damage dealt and 10% of their Anomaly damage dealt. Cooldown of 4 seconds.Tier 2
Death ChainsSuccessful shots entangle an enemy with chains dealing X damage over 3 seconds. Cooldown of 2 seconds.Tier 2
Gale of ProtectionKilling shots grant you a bullet-stopping gale for 5 seconds.Tier 2
IcebreakerKilling shots against frozen enemies make them explode, dealing X damage.Tier 2
Improved Ashen BulletsShots inflict Ash on enemies. Cooldown of 4 seconds.Tier 2
Improved Bleeding BulletsSuccessful shots inflict Bleed on enemies. Cooldown of 4 seconds.Tier 2
Improved Burning BulletsSuccessful shots inflict Burn on enemies. Cooldown of 4 seconds.Tier 2
Improved Freezing BulletsSuccessful shots inflict Freeze on enemies. Cooldown of 4 seconds.Tier 2
Improved Stiffening BulletsShots inflict Slow on enemies. Cooldown of 4 seconds.Tier 2
Improved StiffeningShots inflict Slow on enemies. Cooldown of 4 seconds.Tier 2
Improved Toxic BulletsSuccessful shots inflict Toxic on enemies. Cooldown of 4 seconds.Tier 2
Improved Vulnerability BulletsShots inflict Vulnerable on enemies. Cooldown of 4 seconds.Tier 2
Improved Weakening BulletsShots inflict Vulnerable on enemies. Cooldown of 4 seconds.Tier 2
Mark of the StakeReloading a weapon inflicts Burn on enemies previously wounded by this weapon without changing it.Tier 2
MinefieldKilling shots spawn explosives around your target, each deals X damage in a 5 meter radius. 1 second cooldown.Tier 2
Perpetuum MobileYou instantly replenish your mag if you kill an enemy with 30% or less ammo remaining in your mag.Tier 2
Resistance BreakerShots decrease your target's Resistance by 35% for 6 seconds. 1 second cooldown.Tier 2
SnowsquallReloading weapon inflicts Freeze on enemies previously wounded by this weapon without changing it. 1 second cooldown.Tier 2
StormwhipShots bring down lightning on an enemy dealing X damage. Cooldown of 2 seconds.Tier 2
Striga30% of critical damage is returned to you as Health.Tier 2
The CycleIncrease your weapon Damage by X%. The bonus is proportional to your Health Regeneration.Tier 2
Ultimate Toxic BulletsSuccessful shots inflict Toxic on enemies.Tier 2
Vortex ChamberReloading a weapon inflicts Slow on enemies previously wounded by this weapon without changing it.Tier 2
Body SnatcherKilling shots teleport another enemy to the place where the previous one died. Works within a 25 meter radius of the target.Tier 3
FortressReceive up to 43% damage bonus based on your Armor.Tier 3
Golem RisingKilling shots grant you a protective Golem effect for 3 seconds.Tier 3
Killing SpreeKilling shots increase damage by 30% for this weapon for 30 seconds. Bonus deteriorates with time and stacks up to 5 kills.Tier 3
Judgement EnforcerShots mark enemies. When reloading, deal 5 times your weapon's damage to every marked enemy. Marks are removed when you change weapons.Tier 3
Moaning WindsReloading creates a strong blast around you, dealing X damage to enemies in range of 8 meters. Cooldown of 2 seconds.Tier 3
Ravenous LocustShots create a swarm of locusts, dealing X damage over 15 seconds and inflicting Weakness to enemies remaining within a 6 meter radius of the target. Cooldown of 2 seconds.Tier 3
SandstormShots create a swarm of locusts, dealing X damage over 15 seconds and inflicting Weakness to enemies remaining within a 6 meter radius of the target. Cooldown of 2 seconds.Tier 3
Scrap GrenadeFirst shot after reload becomes an Anomaly projectile, dealing damage in a 5-meter radius. Cooldown 1 second.Tier 3
SingularityKilling shots create an Anomaly singularity. When destroyed, the singularity explodes dealing damage to enemies within a 6.5 meter radius.Tier 3
Ultimate Anomaly SurgeCritical shots spawn an Anomaly energy blast that deals X damage in a 2 meter radius. Cooldown of 1 second.Tier 3
Ultimate Bleeding BulletsShots inflict Bleed on enemies.Tier 3
Ultimate Damage LinkShots link up to 3 enemies, sharing 30% of their Weapon Damage dealt and 10% of their Anomaly Damage dealt.Tier 3
Ultimate Freezing BulletsShots inflict Freeze on enemies.Tier 3
Ultimate Freezing BulletsShots bring down lightning on an enemy dealing X damage.Tier 3
Weakness TrapShots cause explosions, dealing X damage and inflicting Weakness on enemies within a 5 meter radius of the target. Cooldown of 3 seconds.Tier 3
WeightlessnessShots inflict Time Rift on enemies. Time Rift raises the enemy into the air for 5 seconds.Tier 3
Winter BlastCritical shots create an icy blast that inflicts Freeze on enemies within a 4 meter radius.Tier 3
Wrath of MolochCritical hits cause an explosion, dealing X damage and inflicting Burn on enemies within a 5 meter radius. Cooldown of 3 seconds.Tier 3

Mods are a weapons best friend

Mods are essential to crafting the perfect build to fit your playstyle. Combine the right mods with one of the four unique classes to take your game to the next level. Outriders is one of the best co-op games on the Xbox and has quickly become a surprise hit. Gear up and join your friends in the battle for the soul of Enoch, and don't forget to check out our tips and tricks guide to learn everything you need to know to master Outriders.

Zackery Cuevas is a writer for Windows Central, Android Central, and iMore. I like playing video games, talking about video games, writing about video games, and most importantly, complaining about video games. If you're cool, you can follow me on Twitter @Zackzackzackery.