Microsoft today announced the launch of the HoloLens 2 Development Edition. Revealed ahead of Build 2019, the new bundle is meant to get Microsoft's latest mixed reality headset into the hands of developers.
Though HoloLens 2 officially made its debut at Mobile World Congress 2019 in February, it has since been available to preorder through "expressions of interest" in select countries. The HoloLens 2 Development Edition gives more developers a chance to start creating apps and mixed reality experiences, provided they have $3,500 or $99 per month to spare.
Developers who pick up the new bundle will also receive Azure credits, along with three-month trials of Unity Pro and the Unity PiXYZ Plugin for CAD data.
In addition to the launch of the development edition, Microsoft revealed that Unreal Engine 4 support will land on HoloLens 2 before the end of May. Developers will be able to take advantage of native platform integration to create augmented-reality and virtual-reality experiences using Unreal Engine 4.
HoloLens Part Deux
HoloLens, but better.
HoloLens 2 takes everything that made the original great and turns it up to 11. With a new carbon fiber body, extra padding, eye tracking, and a wider field of view, the headset should have no problem finding success among developers and firstline workers.
Are there any stats that show how many people, or organizations, are using this, or developing for it?
"According to the EPO's video presentation, Microsoft claims that they've sold about 50,000 HoloLens devices."
This was from last July. November news was that Microsoft is selling 100.000 Hololense 2 devices to US Army. So I say they are in a growth business.
what about to update the comment platform to something more modern, with a proper voting system and notifications like disqus?
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