While Microsoft's Build 2013 conference continues to reveal more goodies about Windows 8, there has also been some talk regarding the upcoming Xbox One. Today Steve Guggenheimer, vice president of Microsoft's Developer and Platform Evangelism group, teased some rather large hints at how developers will be able to develop for both Windows and Xbox One in the future.
"Xbox one has two engines, it's got a gaming engine and it essentially has a Windows 8 engine," said Guggenheimer, referring to the new Xbox One architecture that essentially runs Windows 8. Guggenheimer demonstrated remote debugging of a basic web app that appeared to be running on an Xbox One, but had nothing to announce today. He did go on to encourage developers to develop Windows 8 apps in order to build content for the Xbox One.
"If you want to know about how to get a head start about thinking about developing for Xbox One, the logical thing to do is go build Windows 8 applications."
While the development platform is still unclear for the Xbox One, Microsoft has stated the console will support both native and web apps. We could assume developers may be required to work with development tools similar to those used for Windows 8 apps. Microsoft also announced a new partnership with Unity to support all platforms, including Windows, Windows Phone, Xbox One and the Xbox 360. This will help developers easily port games within the ecosystem.
More to follow, we're sure.
via: The Verge
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