AMD and Oxide Games team up to improve cloud gaming graphics

AMD
AMD (Image credit: Windows Central)

What you need to know

  • AMD and Oxide Games announced a partnership to improve cloud gaming graphics.
  • The companies will work towards making a "robust set of tools and technologies for cloud rendering."
  • Cloud gaming is still relatively new, so this partnership helps the companies work in the space early.

AMD and Oxide Games announced a multi-year partnership today to improve cloud gaming graphics. The companies will work together to develop technologies and tools for cloud-gaming. The goal of the partnership is to create a "robust set of tools and technologies for cloud rendering."

Details of the partnership and its plans are sparse, but it seems the companies have a joint goal of making it easier for developers to deliver high-quality gaming on the cloud. Scott Herkelman, corporate vice president and general manager, Graphics Business Unit, AMD, states, "At AMD, we pride ourselves on our ability to push the boundaries of what technology can do so it elevates the gaming experience." He also adds that "Oxide shares this passion and is an ideal partner for us as we expand the way gamers play, while delivering the quality experience they demand."

Oxide Games' Nitrous Engine was highlighted by both AMD and Oxide Games. Marc Meyer, president of Oxide Games, states, "Oxide's motto is to bring games to life that have never been seen or experienced before. We built the Nitrous Engine specifically with that purpose in mind," adding, "AMD's commitment to gamers and their leadership in pushing the edge of state-of-the-art hardware is a perfect complement to Oxide's commitment to the same excellence in software."

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With the partnership just being announced, it will likely be a while before we see anything concrete come out of it. Cloud gaming is still a relatively new market, with products like Google Stadia and Project xCloud still in their infancy. By partnering now, AMD and Oxide Games can work in the cloud gaming space while it's still new.

Sean Endicott
News Writer

Sean Endicott is a News Writer at Windows Central, where he covers Windows 11, Surface hardware, Microsoft 365, AI, apps, and the broader PC ecosystem. Since joining the site in 2017, he has written well over a thousand articles across the Microsoft landscape, covering breaking news, analysis, and feature reporting.

He writes Windows Wrap, a weekly column covering the biggest stories in Windows and the PC industry, and what they mean for the platform going forward.

Before joining Windows Central full-time, Sean worked in journalism and media production after earning a First Class degree in Broadcast Journalism from Nottingham Trent University. Outside of tech, he is an award-winning American football coach based in Nottingham, England, and was named BAFCA Youth Coach of the Year in 2024.