As if Xbox's most creative game in years wasn't beautiful enough already — it just got a crazy cool black and white mode

A black and white screenshot showing the bird Twig and the lighthouse in Keeper.
Keeper is pretty close to being my favorite game of the year, and Double Fine just made it better in the way only it can. (Image credit: Xbox Game Studios)
Disclaimer

Enjoy our content? Make sure to set Windows Central as a preferred source in Google Search, and find out why you should so that you can stay up-to-date on the latest news, reviews, features, and more.

Xbox has had a pretty stellar year for first-party game releases, with Obsidian Entertainment alone dropping three brand-new games, Gears of War: Reloaded, DOOM: The Dark Ages, and much more. Out of the entire lineup, though, one game clearly stands above the rest in my eyes.

The Back in Black (and White) Update is here, and it brings a brand-new game mode for players to enjoy. Noir Mode is exactly what it sounds like, transforming the game's dramatic, saturated color palette into monochrome. We also got some new features, including something that will make many PC players very happy.

Too much color, they said...

Keeper · Back In Black (and White) Update - YouTube Keeper · Back In Black (and White) Update - YouTube
Watch On

Keeper is a psychedelic narrative-adventure following the adventures of a sentient lighthouse and its four-legged bird companion (yes, that's all accurate), telling a heartfelt story of the search for purpose, found family, the bonds made through hardship, and the tragic fate of an ancient, shattered civilization.

That story is told through some of the most striking, creative, and impactful art direction of any game I've ever played, cast in bold colors and contrasting hues.

Apparently, though, one of the talented artists who worked on Keeper (Levi Ryken, by the way), experimented with taking all that color away — I can only assume they saw a single comment from some weirdo complaining "I won't play this, there's too much color."

The rest of the Double Fine team loved the experiment so much that it became official as Noir Mode. It's Keeper, carefully optimized and refined to look its absolute best in black-and-white, and it's the headlining feature of this update.

That's not all we got, though. Double Fine also optimized the game further to enable ultrawide monitor support for PC players, letting Keeper go double wide to more efficiently blast your eye holes with the most magnificent vistas you couldn't begin to imagine.

Below are some awfully convenient side-by-side comparisons I made, so you can get a good look at Noir Mode and ultrawide support in Keeper.

Looks pretty good, right? You're right, it really does. Thank you for your feedback.

Apart from the beautiful Noir Mode and ultrawide monitor support, Double Fine also added some new high-contrast accessibility features. Accessibility improvements are always welcome, and Keeper now has a range of options for highlighting objects, creatures, interactable elements, and more. Nice!

Finally, there's the usual range of miscellaneous bug fixes (no specifics, but Keeper was a polished game out of the gate) and a calibration feature for High Dynamic Range (HDR) displays.

The Keeper Back in Black (and White) update is now rolling out across platforms, and you can read more about it at DoubleFine.com. If you haven't visited the game yet, consider my review conclusion:

"Keeper is the result of giving a passionate, highly creative team the time and resources they need to create their masterpiece, and it begs to be played with as little knowledge as possible going in."

Keeper is now available for Xbox Series X|S, Windows PC, and Xbox Game Pass, and it also supports Xbox Play Anywhere for even more convenience across devices.

Keeper (Xbox)
Be the Light 💡
Keeper (Xbox): $29.99 at xbox.com

2025 has been a busy year for video games, yet Keeper continues to be one of my absolute favorites of the year. Short and devastatingly beautiful, Keeper reaffirms why Double Fine Productions is one of the best studios in the Xbox family.

👉See at: Xbox.com or SteamPowered.com


Click to follow Windows Central on Google News

Follow Windows Central on Google News to keep our latest news, insights, and features at the top of your feeds!


Zachary Boddy
Staff Writer

Zachary Boddy (They / Them) is a Staff Writer for Windows Central, primarily focused on covering the latest news in tech and gaming, the best Xbox and PC games, and the most interesting Windows and Xbox hardware. They have been gaming and writing for most of their life starting with the original Xbox, and started out as a freelancer for Windows Central and its sister sites in 2019. Now a full-fledged Staff Writer, Zachary has expanded from only writing about all things Minecraft to covering practically everything on which Windows Central is an expert, especially when it comes to Microsoft.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.