As of writing, we've verified that testers in France and Germany are now able to access Project xCloud Xbox Game Streaming alongside regular console-to-phone game streaming. The full list of countries that are supposed to be included in this wave are as follows:
In our preliminary testing of the service in Germany, we've found that it works incredibly well, with minimal lag. It actually feels somehow better than streaming directly from a console on my home network. That said, the initial load speed is still slow, taking anywhere up to a minute or more to spin up a server for you and load the game. Future server upgrades should rectify this, as Microsoft moves away from the mechanical HDDs in the old Xbox consoles (used in the server racks), to the NVME drives found in the next-gen Xbox Series X.
While it's encouraging that xCloud continues to roll out, there's still no information about pricing, launch libraries, and general availability. Project xCloud is slated for launch sometime in 2020, but it's unknown if the global pandemic may impact timelines.
Have you had a chance to test out xCloud yet? Let us know your thoughts.
Jez Corden is the Managing Editor for Windows Central, focusing primarily on all things Xbox and gaming. Jez is known for breaking exclusive news and analysis as relates to the Microsoft ecosystem while being powered by caffeine. Follow on Twitter @JezCorden and listen to his Xbox Two podcast, all about, you guessed it, Xbox!
Did you get an email from them or you were just able to login and play? I also registered right when they announced it for WE but can't access it at the moment.
Great, Xcloud news are always welcome. I hope the expansion gets to my country soon!
I'll be interested to try xCloud proper as the console streaming isn't amazing, even with a 40Gb upload speed from my console and 150Gb down to my phone, I still get drop outs and artifacts. Hopefully the server streaming is more reliable.
Thank you for signing up to Windows Central. You will receive a verification email shortly.
There was a problem. Please refresh the page and try again.