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Diablo 4 quarterly update details Legendary items and endgame progression

Diablo 4 Rogue Campfire
Diablo 4 Rogue Campfire (Image credit: Blizzard Entertainment)

What you need to know

  • Blizzard Entertainment is sharing quarterly updates on the development of Diablo 4.
  • This update focuses on how Legendary items will function, while also sharing details on the endgame progression.
  • Diablo 4 does not currently have a release date or release window.
  • Blizzard's parent company Activision Blizzard is currently facing a lawsuit, alleging widespread sexist workplace practices.

Blizzard Entertainment shared a new quarterly update on Diablo 4. The prior quarterly update focused on the audio design of the game, as well as introducing Joe Shely, the new game director after the prior director was let go from Blizzard Entertainment. In this update, the team went over more information on how Legendary items and endgame progression function in Diablo 4.

In Diablo 4, the +Skill Rank affix returns, meaning items can be great way to buff various skills and improve different builds. Players can also transfer the essence from Legendary items, so if you find a Legendary item with a bonus you want, it can be transferred to a new item through a character called the Occultist.

Additionally, Diablo 4 is introducing something called the Paragon Board for endgame builds. A character unlocks the Paragon Board at Level 50 and then starts unlocking Paragon Points that can be used to purchase various tiles. You can see an example of these tiles below.

Source: Blizzard Entertainment (Image credit: Source: Blizzard Entertainment)

Diablo 4, like Blizzard Entertainment's upcoming shooter Overwatch 2, does not currently have a release date or release window. The games won't be arriving in 2022 however, as Activision Blizzard confirmed that the two games have been delayed. Meanwhile, Blizzard co-lead Jen Oneal departed the company in the wake of the ongoing Activision Blizzard lawsuit, as Oneal reportedly expressed a lack of faith in the company.

Samuel Tolbert
Samuel Tolbert

Samuel Tolbert is a freelance writer covering gaming news, previews, reviews, interviews and different aspects of the gaming industry, specifically focusing on Xbox and PC gaming on Windows Central. You can find him on Twitter @SamuelTolbert.

2 Comments
  • Hard pass. Let's give our game money to companies who at least make a try not to be awful. Also, Blizzard is so derivative with their games.
  • So screw the employees that put in the hours to make something special for a company that they admired growing up? Not sure punishing everyone who didn't do it makes sense. Some of those folks choose to stay on to see a project through, or because they know the culture and are working to change it. Way to give up on those folks.