Skip to main content

DOOM multiplayer open beta starts April 15, three post-release DLC packs planned

If you didn't get a code to play in the recent closed beta test for DOOM, don't fret. id Software and Bethesda Softworks will hold an open multiplayer beta for the upcoming first person shooter reboot from April 15-17 on the PC, Xbox One and PlayStation 4 platforms.

The open beta test will have the same content as the closed beta, with players getting access to several of DOOM's weapons in two game modes (Team Deathmatch and Warpath) on the Heatwave and Infernal maps.

In addition, Bethesda has revealed some of the post-release update and DLC plans for DOOM. Some of them revolve around SnapMap, the simple level editor that will be included in the game:

On top of being able to access and play new modes and maps created by your fellow gamers, id plans to offer content updates for SnapMap, including map modules; props and objects; additional features and functionality; AI enhancements; editing tool enhancements and more. Multiplayer will also receive content updates in the form of new game modes. Both of these SnapMap and multiplayer updates will be free to use and play.

In addition, three DLC packs for the game are planned, with the first due this summer for $14.99. It will include:

  • Three new maps
  • One new weapon
  • One new playable demon
  • One new armor set
  • One new piece of equipment
  • New hack modules and taunts
  • New customization colors and patterns

All three DLC packs will be available for $39.99 via the DOOM Season Pass. The full verison of the game is due May 13.

See at Amazon (opens in new tab)

Related: Our full DOOM Eternal Xbox One review

5 Comments
  • Wow nice I love DLCs!!
  • DLC is a modern game killer that screws the match making of a game. Maps should be free. Charge for bling. I was into this but now fear for the longterm of the game.
  • Was a sarcasm....
  • Man, that is some REALLY expensive DLC, especially for only 3 maps. I worry the game will have a smallish user base after 6 months, with DLC splitting people up in lobbies and making the matchmaking slower. This happened in Halo 4, and it sucked.
  • Once a Doom fan, always a Doom fan. This game looks like its gonna be torturous.