World of Warcraft remains an incredibly popular massively multiplayer online role-playing game (MMORPG) even to this day, and there's new content on the horizon. The "Battle of Azeroth" expansion just launched on August 14, 2018, but there's a "raid" coming to all players soon. Today, Blizzard Entertainment announced "Warfronts", a new twenty-player player vs. enemy (PvE) event.
According to Blizzard, Warfronts PvE is meant to "feel" like a real-time strategy game because it doesn't just involve combat, there's a lot of planning involved. For example, you can even train in a barracks. The studio released a developer diary explaining exactly what players should expect.
It's unclear when Warfronts will be available to everyone, but we'll keep you posted as soon as we receive a concrete release date. World of Warcraft's continued success is attributed to the exemplary post-launch support Blizzard has been able to deliver over the years. This is the epitome of the MMORPG.
Do you play World of Warcraft even after all these years? Did Battle of Azeroth bring you back into the MMORPG? Let us know. Many critics consider Battle of Azeroth to be one of the best expansions the developer has delivered over the past few years. While the endgame might not be as great, the new quests and improvements have dramatically enhanced the game for everyone.
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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.
Put this game on console already!
Love the idea, but because of a lot of traffic, raiding has about a 30-40 minute wait time just to get into one. Yet I see why this game is so damn addictive: "Gotta get to the next level!" …..oi vey.
iLvl scaling ruined the PvE experience for me. My preferred playstyle was to complete every quest in a zone before moving on. I would usually outlevel the mobs by the time I finished the first zone and would stay ahead through the rest of the leveling experience. World quests also felt progressively easier as you acquired new, better gear. Now everything is based around your particular gear level and there is no real feeling of progression no matter how much time you put into the game. Maybe Warfronts will be different, but for some reason I have my doubts. I liked climbing a ladder, but WoW since Legion feels more like a hamster wheel.
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