Game Insight has been a major supporter of Windows Phone and Windows 8 over the years, publishing a variety of city building games like My Country, Transport Empire, and Sunshine Bay. Although city building games aren't for everyone, they can certainly be a nice way to kill a few minutes on your phone or tablet throughout the day.
With the release of Windows 10, Game Insight has reaffirmed its support for mobile Windows platforms. The publisher recently announced four new titles that will come to Windows 10 in the near future. Three of those are city builders, naturally, but Running Shadow will be an endless running game with actual levels. Read on for a detailed look at Game Insight's next batch of games!
All four of these titles are still a ways off from release, but they will be coming to both Windows 10 and Windows 10 Mobile devices. The tablet and PC versions will likely launch first, followed by phone ports. They're all free to play, just like other Game Insight titles. Purchases and save progress will be cross-platform so that players will get to hop between one internet-connected device and another seamlessly.
The Tribez & Castlez
My two favorite city builders from Game Insight are The Tribez and Transport Empire. As luck would have it, the sequel to The Tribez (which arrived on Windows Phone earlier this year) is coming soon to Windows 10 tablets and devices.
Tribez & Castlez begins with the Professor and Princess Aurora (two characters from the first game) getting sucked into a portal after one of the Professor's experiments goes haywire. They emerge in a magical fantasy land in which the inhabitants are beset by monsters. The two protagonists team up with a heroic prince on his quest to stop the evil monsters from spreading.
Being a city building game, the first thing players will do is set up a village from which to gather resources and stave off the advance of the enemy hordes. This time you'll be building a medieval fantasy village, complete with castles, sawmills, bakeries, vineyards, and other essential buildings and services. By returning throughout the day, you can pick up precious resources with which to continue expanding your town.
Building up the town is all well and good, but you'll also need to install defenses against monsters. Sometimes the bad guys will attack your village on their own while other times you can just choose to engage them in battle. If you've erected the suitable towers, you can watch as your buildings and citizens fight off the invaders.
This is probably Game Insight's most exciting Windows release because it's the most different from their other titles. Running Shadow is a 3D endless running game with actual finite levels, a relatively complex fantasy storyline, and light RPG-style character building mechanics.
The game takes place in the fictional, majestic city of Hadrion. The sprawling city has long been split into two parts: the Upper City and the Lower City. The aristocracy occupies the Upper City while the lower class struggles to get by in the Lower City. Moving between both areas covertly are the members of the Fraternity of Shadows: thieves, assassins, and mercenaries.
At the start of the game, our protagonist (a freelance thief) stumbles across a dark ceremony performed by the Fraternity. One of their members touches a mysterious artifact and is quickly consumed by it. The uninvited thief takes advantage of the ensuing chaos to grab the artifact for himself. Not only does he survive, but it wraps around his arm like a gauntlet. Soon he must escape from the Fraternity, who desperately want their possession back.
Each level in Running Shadow gives players specific objectives to complete, such as killing a specific number of enemies or performing a new technique. Our hero will also have to battle enemies as he works towards those objectives, much like Spider-Man Unlimited.
Since Running Shadow will be a free to play game, it needs long-term objectives on top of simply completing levels. Character customization is the long-term draw, with numerous weapons and pieces of armor to unlock and purchase from the shop.
Hopefully, free players won't be at too much of a disadvantage compared to paying players when it comes to collecting strong gear. We'll find out when Running Shadow arrives on Windows 10 within the next few months. If you'd rather not wait, it's already available on Steam.
The faces of nightmares
As the name implies, Maritime Kingdom is a city-building game in which players develop an empire across the seas. The game takes place in a fictional version of Medieval Europe, back when various monarchies and nations sought to discover new lands and conquer them.
Being a city building game, much of Maritime Kingdom involves developing settlements on the various islands that you visit. You'll also develop a fleet of ships which can travel along trade routes, acquiring riches for your kingdom. And of course, you'll have to fend off pirates along the way.
Maritime Kingdom features an attractive art style (other than some of the character's faces; I want to slap them) and an appealing nautical theme. This could be the next city builder I get into when it reaches port on Windows 10.
Paradise Island 2
Another city building game, this one revolves around developing a luxurious island resort. You'll build hotels, restaurants, attractions, and more as you attempt to grow your resort and bring in more visitors. Who doesn't want the chance to get away from it all and soak in the sun, if only in video game form?
Paradise Island 2 seems to come from the same team as Game Insight's My Country games, as evidenced by its similar art style. Just like My Country, this one promises a detailed economic system in which players collect and manage a wide variety of resources. Let's hope it doesn't rely so much on random item drops from completing tasks – that mechanic really slowed down the pace in 2020 My Country.
Which of these games looks the most fun to you, mobile gamers?
Aren't people sick of these city builder and runner games? Just asking.
I'm personally not into them, so everytime I see an article about new games and see that it's one of those, I get a little disappointed.
I would rather pay once for a good city building game like Caesar 3/4 or Zeus/Poseidon or Pharaoh /Cleopatra than pay every day for energy to do my next steps. Is there any good city sim that goes back in time and I can play at my pace than my purse's pace?
Imagining these games on hololens would be amazing.
The more the merrier....
Open the floodgates, we don't mind :)
Paul at the beginning of the description of tribes and castles you wrote "Gameloft" instead of "Gameinsight"
I played the transport game for awhile. My phone kept getting notifications. Then i updated to wm10. I should install it again. But my save is lost i bet. Testing and gamming is risky with all the updates an hardware resets that accompany it.
Like these games but don't play any of game insights city builders games or others due to the lack of cloud saves or offline saves. The former is imperative on phones, I doubt it's an oversight but by design to get people to spend more money. I hope I'm wrong but that's what it looks like to me. Stopped playing modern mayor as I've hit the ceiling of what you can do plus they don't seem to bothered that their forums are being crippled in functionality (cannot upload anything beyond a crappy size, their password reset doesn't work at all etc).
Running shadow looks interesting, too bad it's not on wp
Well, I have stopped playing Game Insight games, because Big Business Deluxe was nothing but "pay the game everyday". Yes, that's right, I wrote "pay the game", not "play the game". It was an intentional typo because they want your money every day if you are ever going to be able to progress in the game. I really liked the game itself, but eventually I discovered that there was no idea in continuing to evolve in building the city with more buildings, because .. well, how should I put this .... In short: You build a couple of farms and then a couple of more production buildings. So far so good. Things start to cost more and more, the more you build. Eventually, things get SO expensive that you will have to wait literally for several days before you can even start building something. Then, when you pay that money, you may have to wait literally a day or so before it's completed (unless you pay real currency to buy virtual coins, which in turn can speed up the process). It doesn't take a lot of game time before you get frustrated and angry at the way they destroy the game with semi-obligatory In-App Purchases. Actually I would call them "endless IAP", because that's what they are. I would really recommend their games except they are ruined completely with the "penalty economy" IAP system. Urgh, I just cannot take playing those games. I boycott them because of that. It's really too bad, because the gameplay is actually very good apart from that. The system Game Insight uses in Big Business Deluxe is so unfriendly that I would put it under a dedicated sub-category of IAP. Perhaps you could call them "IAP Forever Games" (IAPFG). You pay them, but never get to play them.
Game Insight makes great games, but until they understand cloud save feat for WP is critical im not falling for it. So much time I wasted un there games to no good after a phone change or reinstall.
Yep. Cloud saves and a confirmation when you spend gems/special currency is essential. In Tribez I've spent every gem accidentally rushing some stupid crap... I wouldn't mind if they weren't so hard to earn. At one point I had 120 or so, now I have 7 with nothing special purchased
After a year I am still playing Tribez every day on WP. I played Tribez & Castlez on IOS (work phone) and found it utterly uncompelling. Sure, the graphics are better... but the game is easily 10 times slower than Tribez. Endlessly waiting for things to farm, build or unlock. Unlocking areas in particular is a joke... first you need to grind to get enough money to unlock an area, then you wait for it to unlock, then you need to unlock it another 3 (or was it 5?) times by defeating a guardian or draining a swamp... each stage of the 'battle' requires gold and resources that are randomly dropped when you explore or farm certain areas... which of course need food, gold or resources of their own. So you spend several days just gathering resources to unlock one stage, but still have more to go. Simply put it's tedious at best. You also need resources to explore on the big map, which are pointlessly grindy. After 3-4 months I happily deleted the game, as the grinding just got worse. Obviously they want you to pay to avoid the frustration but the price of things is ludicrously expensive, and once you're past one bottleneck there's a thousand more waiting. Unless you've got bottomless pockets or endless patience, then I'd suggest you avoid it!
Sick of these types of games though...
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