Sony Exceeds $2 Billion in Revenue from Multi-Platform Game Releases on Xbox and PC

Xbox Series X overlaid with a PlayStation logo
Sony has been printing money releasing its games on Xbox and PC. (Image credit: Sony/Microsoft | Edited with Gemini)

Unless you’ve been stuck in a Fallout bunker for the last few years, you might have noticed both Microsoft and Sony putting their first-party games on platforms other than their own.

While Microsoft is definitely the leader when it comes to putting its own content on places other than Xbox, Sony has been doing quite a lot of work, too.

From his article, ”A bit ago, Sony reclassified how it records earnings for its PlayStation division, adding in another segment called Other Software. As per Sony, the Other Software segment is defined as ‘revenue from sales of first-party titles, including add-on content, on platforms other than PlayStation consoles.’"

His source comes from Sony’s FY025 Q3 earnings report. In it, they report that their earnings from those other segments have reached a staggering $2.37 billion. That’s right, Sony has made billions bringing games to Steam and Xbox alike.

Sony catching dollar bills like Jeter catching balls at shortstop. (Image credit: Sony Interactive)

That’s a lot of moolah, money that will make Sony think twice before not releasing their games on other platforms. Take, for example, the recent announcement of Horizon Hunters Gathering, which is coming to both PlayStation 5 and Windows PC. Sony is looking at this as a perfect opportunity to gather some easy cash for the coffers.

While this won’t be the first time Sony has simultaneously released a game on multiple platforms, I’m willing to bet we’ll begin to see more games coming to multiple platforms.

Heck, look at the number of players MLB The Show had when the game was simultaneously released on Game Pass. With a massive influx of players, microtransactions were going hot off the racks. Although this is anecdotal, one of my best friends was spending hundreds every year on the game and its packs.

More to come?

Sony is sipping the multiplatform Kool-Aid. (Image credit: Naughty Dog)

I’ve written in the past that Sony is crazy for not launching their games on PC day and date and that they’ll be looking to generate more income from PC releases, if not more on Xbox. Why wouldn’t they? At this point, they can pick and choose which games to bring to Xbox and PC while maintaining a veneer of exclusivity, since Xbox has given up entirely on the idea.

The only hitch in these plans has been Sony's recent cancellations of GAS games. Following the failure of Concord, Sony pulled the plug on multiple games in development before they met similar fates. It’s these service games that Sony is most likely to allow on other platforms.

With that, what will Sony have to release on other platforms? They don’t have any major multiplayer-focused games in the pipeline; their only titles are Intergalactic, Wolverine, and Saros.

Saros seems to be an easier pick as a likely title coming to Windows PC; it’s Wolverine and Intergalactic that would have to break the mold. The Last of Us and Spider-Man games have all come to PC, but only much later. Would either of those games be released simultaneously?

That all comes down to whether Sony thinks a simultaneous release of these games would generate more than it would lose or somehow damage their brand. In light of Xbox releasing all its games everywhere, I think Sony could get away with releasing on PC.


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Michael Hoglund
Contributor

Michael has been gaming since he was five when his mother first bought a Super Nintendo from Blockbuster. Having written for a now-defunct website in the past, he's joined Windows Central as a contributor to spreading his 30+ years of love for gaming with everyone he can. His favorites include Red Dead Redemption, all the way to the controversial Dark Souls 2. 

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