"It's not even stocked in major retail stores, you know": One Japanese indie developer directly addresses a lack of Xbox presence

Illustrated cover of "Sakuna: Of Rice and Ruin" features a warrior goddess with a red scarf and rice-themed outfit, surrounded by companions in a vibrant, mythical farmland setting.
A Japanese developer behind Sakuna: Of Rice and Rain addresses the game's lack of an Xbox port. (Image credit: Edelweiss | XSEED Games)

A Japanese developer behind the indie title, Sakuna: Of Rice and Rain, recently explained to a fan who reached out on X, who asked why the game wasn’t on Xbox in response to a sequel reveal, and the answer is pretty straightforward: the team simply lacks the manpower.

Koichi stated: "XBOX, well... personally, it's a console I've had incredibly strong sentimental attachment to since the very first one, but honestly, with our company's manpower, we just can't afford to spread ourselves across multiple platforms like that. In Japan, it's not even stocked in major retail stores, you know…"

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And to be fair, Xbox has put in real effort to bring Japanese developers onto the platform. Even recently, Xbox put out a new job description in Japan to lead ID@Xbox in the region. But if consoles aren’t in retail stores, it raises a bigger question about how far that strategy can realistically go.

That said, Xbox’s Project Helix will be a console/PC hybrid that supports PC games, which could potentially include storefronts like Steam and Epic Games. That could change things next generation, and allow users to access more independently developed Japanese games.

A lot will come down to whether Xbox can actually ship hardware more broadly across Asian markets, though, and that’s going to be a lot more difficult for Microsoft to pull off, especially when they have to factor in how poorly Xbox is performing currently.

What do you think, should Xbox keep pushing into the Japanese market, or is it too little too late?


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Adam Hales
Contributor

Adam is a Psychology Master’s graduate passionate about gaming, community building, and digital engagement. A lifelong Xbox fan since 2001, he started with Halo: Combat Evolved and remains an avid achievement hunter. Over the years, he has engaged with several Discord communities, helping them get established and grow. Gaming has always been more than a hobby for Adam—it’s where he’s met many friends, taken on new challenges, and connected with communities that share his passion.

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