Microsoft's Xbox AI assistant Gaming Copilot is coming to consoles this year, and not stopping there — "We will continue to bring it to more services that players are playing"

Halo Infinite
Master Chief and The Weapon in Halo Infinite. These two partnered up would certainly be fitting imagery to market Gaming Copilot to players. (Image credit: Xbox Game Studios)

After nearly a full year of beta testing and a full rollout on Windows PCs and mobile devices in September, Microsoft is finally planning to release its Xbox AI assistant Gaming Copilot on consoles. Specifically, the firm is targeting "current-generation consoles," which means it's coming to Xbox Series X|S.

Microsoft made the announcement at the Game Developers Conference during a panel (thanks, GamesRadar+), confirming the publisher's intent to bring the AI helper to Xbox consoles while also noting it will continue making it available on other platforms as well.

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Microsoft's Xbox AI Gaming Copilot first came to Windows PCs, mobile, and the Xbox Ally, but later this year, it'll finally arrive on consoles as well. (Image credit: Xbox)

One of the big advantages of the feature is that you can use it without leaving your game, as it's accessed through the Xbox Game Bar overlay on PC and the Command Center button on Xbox Ally devices. This makes it faster to use as opposed to Alt-tabbing or pulling out your phone and opening a web browser, with the caveat being that you're relying on an AI's data summary instead of a bespoke guide authored by an actual person.

In its current state across PC, mobile, and Xbox Ally handhelds, Gaming Copilot can be used with both text chat and voice. This is presumably how it's going to work on Xbox consoles too, though on those systems, voice will likely be what most players prefer using (typing on a gamepad controller is...not fun).

The tool hasn't garnered a ton of attention thus far, though I suspect that may change once it comes to Xbox consoles in full and isn't just relegated to Xbox Game Bar, the Xbox mobile app, and the Ally handhelds.

Notably, Gaming Copilot may be one of the farthest-along AI aids for gamers, but it's not the only one that's being worked on. Recently, an Xbox patent for a helper that takes control of your game to help you beat hard sections made waves, and Sony recently filed a patent for an "AI-generated ghost player" that could help players progress when they're stuck as well.

Oh, and about that "we will continue to bring it to more services that players are playing" part: it's unclear what else Microsoft may be looking to integrate Gaming Copilot into, but clearly, it's eager to put it anywhere it can. One such platform will surely be Project Helix, the new upcoming Xbox console-PC hybrid system.

🗨️ Will you use Gaming Copilot?

Now that Gaming Copilot is coming to Xbox Series X|S consoles soon, will you use it if you get stuck on something in the games you play? If you're on PC or Xbox Ally, have you already used the feature? If so, what did you think of it?

Let me know in the comments below, and make sure to vote in our poll as well:


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Brendan Lowry
Contributor, Gaming

Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he's been an avid fan since childhood. He's been writing for Team WC since the summer of 2017, and you'll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he's not writing or gaming, there's a good chance he's either watching an interesting new movie or TV show or actually going outside for once. Follow him on X (Twitter).

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