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Halo Infinite Season 2's 6-month extension all too familiar for frustrated fans

Halo Infinite Multiplayer
Halo Infinite Multiplayer (Image credit: Xbox Game Studios)

What you need to know

  • Halo Infinite developer 343 Industries has outlined its upcoming content roadmap for its free-to-play multiplayer shooter.
  • The studio has also quietly announced its upcoming Season 2 content will span six months, matching the duration of Season 1, and delaying its Season 3 plans until early November 2022.
  • 343 Industries has stated team health and sustainable development are "priority zero," but fans have voiced concerns over the title's future as a live service.

Halo Infinite's upcoming Season 2 "Lone Wolves" roadmap has been extended to six months, doubling the wait for its next major content update. Developer 343 Industries announced its latest content plans on Friday, marking another setback for the free-to-play shooter. While Season 2 remains set to launch on May 3, its included content now stretches an additional six months to Nov. 7. The revised schedule spotlights continued concerns around the game's content following its console and PC debut last December.

While Halo Infinite first launched to widespread acclaim, its community has questioned the available content offerings. Players found the title had stripped once-staple features and modes from past Halo entries, joining previously announced omissions like the cooperative Campaign and its Forge map-building tool. While 343 Industries has followed with limited-time events and smaller tweaks, its next major update now arrives next month.

Halo Infinite adopts a "seasonal" structure, with significant content updates released in tandem with each new season. While 343 Industries has aimed to deliver seasons every three months, Season 1 was extended to six months shortly before launch, effectively delaying all content once set for Season 2. Lone Wolves has since received the same treatment, meaning Season 3 won't arrive until Nov. 8. This May, new maps and permanent modes will be the first ⁠⁠— and likely the last ­⁠— until almost a year after launch.

Source: Xbox Game Studios (Image credit: Source: Xbox Game Studios)

Delays happen, with the Microsoft-owned studio regularly citing team health and sustainable development as "priority zero" for the project. Halo Infinite was also impacted by a global pandemic, while reports of its troubled development also likely didn't help. But Halo Infinite's community continues to express frustration over slow updates and communication, versus other established live-service games on the market.

"And with that, we see season 2 is also 6 months again. Two maps for an entire year," stated one Reddit user. "No wonder they never wanted to give a roadmap, the nicest thing I can say here is that this is all consistent with the speed the rest of the game is moving. Unbelievable."

"Is this what apathy feels like? I don't even get surprised anymore," another Reddit user stated. "Campaign Coop & Mission replay is targeting late August, which means it was going to take as long as Season 2 was originally planned to go, and any delay would just mean the hypothetical Season 3."

"One of the things that's been getting people through this season is the idea that we won't have to wait 6 months between future seasons," a Reddit user said. "343 obviously aren't capable of putting out enough content to fill a six month gap (season 1 is proof of that), so now we have to go through the same thing again? And two post launch maps in a year?"

Halo Infinite

Source: Xbox Game Studios (Image credit: Source: Xbox Game Studios)

With Season 1's content unable to quell criticisms, the reception to Season 2 shouldn't come as a surprise. The roadmap also sees co-op campaign support moved to August, the timeframe previously reserved for Season 3, while Forge will drop as an open beta sometime in September. It remains unclear when split-screen campaign support and the unannounced battle royale-style mode from Certain Affinity will arrive in-game.

Halo Infinite Season 2 Lone Wolves arrives May 3, introducing a new Arena and Big Team Battle Pass, a trio of new permanent game modes, and an accompanying battle pass. 343 Industries has also committed to monthly "Drop Pods," mid-season updates designed to roll out improvements at a faster cadence, in response to player feedback.

Matt Brown is Windows Central's Senior Editor, Xbox & PC, at Future. Following over seven years of professional consumer technology and gaming coverage, he’s focused on the world of Microsoft's gaming efforts. You can follow him on Twitter @mattjbrown.