Rainbow Six Siege targets up to 4K, 120 FPS on PS5 and Xbox Series X

Rainbow Six Siege Sledge
Rainbow Six Siege Sledge (Image credit: Ubisoft)

What you need to know

  • Ubisoft is set to deliver a free next-generation upgrade for Tom Clancy's Rainbow Six Siege on Xbox Series X and PlayStation 5 later in 2020.
  • The title targets up to 4K resolution on the forthcoming flagship consoles, while doubling the framerate to 120 FPS.

Tom Clancy's Rainbow Six Siege is headed to next-generation consoles, with visual upgrades headed to new Xbox Series X and PlayStation 5 versions of the title. Ubisoft further outlined future plans for the multiplayer shooter on Thursday at its Ubisoft Forward conference, set to target native 4K resolution with 120 frames-per-second (FPS) on both upcoming flagships.

Ubisoft first discussed its next-generation plans for Rainbow Six Siege with Windows Central back in February, committing to a free upgrade for existing players, easing the transition between devices. The title now eyes PlayStation 5, and the Xbox family, comprised of Xbox Series X and Xbox Series S, via a dedicated update planned for later in 2020.

The developer seeks to keep its communities united, previously committing to cross-generation multiplayer, bridging the gap between PlayStation 4 to PlayStation 5, and Xbox One to Xbox Series consoles. Existing Rainbow Six Siege players can also bring forward their existing progression within the same console family via an automatic transfer.

Ubisoft previously likened its planned next-generation upgrades for Rainbow Six Siege to a "high-end PC," as demonstrated by its latest on expected resolutions and framerate. It tops the current Xbox One X and PlayStation 4 Pro resolutions, currently capped at 1728p and 1440p, respectively. And with all console versions of the title locked to 60 FPS, doubling the framerate has vast implications for its competitive multiplayer sandbox.

Rainbow Six Siege gets its next-generation upgrade sometime in 2020, with a formal release date yet to be announced.

Matt Brown

Matt Brown was formerly a Windows Central's Senior Editor, Xbox & PC, at Future. Following over seven years of professional consumer technology and gaming coverage, he’s focused on the world of Microsoft's gaming efforts. You can follow him on Twitter @mattjbrown.