My 5 wishes for Blizzard Entertainment in 2026 range from a single-player Overwatch to the return of Starcraft — they may never happen, but a man can dream
From new Classes in World of Warcraft, a narrative-focused spin-off game of Overwatch, and an offline mode for Diablo 4, there are plenty of impossible dreams I wish to see fulfilled this year.
Blizzard Entertainment has given the world some of the most beloved franchises in gaming history, from Warcraft, Diablo, Overwatch, and StarCraft, to name a few. As cool as its games have been, there are certain things I've always wished Blizzard would do with its franchises, but never did, as it clearly had a different direction in mind.
These wishes range from wanting certain franchises to make a glorious comeback after being dormant for so long, or a special spin-off game that explores universes that its most famous games couldn't.
With Blizzard's 35th anniversary this year, it's time I made my wishlist of things I want to see from it in the future. They may be pipedreams, but in an unpredictable post-2020 world, anything feels possible in my eyes.
A single-player, story-focused spin-off of Overwatch
During the mid-2010s, I was a fan of Blizzard's Hero Shooter Overwatch. It felt like what would happen if you took Street Fighter and turned it into a competitive multiplayer FPS with its fast-paced gunplay, charming characters, colorful superhero setting, and engaging lore.
However, as the years rolled by, I got tired of the competitive shooter gameplay and preferred watching cinematic shorts and Character Origin vignettes as I became more invested in the game's universe and characters.
For years, I wished that this game had a dedicated story mode that explored Overwatch's universe in greater detail because the limited-time PvE horde mode events and tie-in comic books weren't enough to satisfy my hunger for lore.
So you can imagine my excitement and crushing disappointment when Overwatch 2 was going to have a PvE Hero Mode, only for Blizzard to cancel it and instead focus on PvP content and collaboration cosmetics.
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As a result, this completely turned me off from Overwatch 2. I wanted to engage in epic, dramatic stories involving Tracer, Winston, Genji, Reaper, Widowmaker, and all the other fun characters with engaging character arcs.
I didn't want to get into constant non-canon fights in small arenas and duke it out with other players dressing up as Optimus Prime from Transformers or Saitama from One Punch Man.
So instead of adding a PvE mode into the main PvP Overwatch game, I want Blizzard to make a spin-off of Overwatch that explores its characters and universe in an interactive manner similar to story-heavy CRPGs like Baldur's Gate 3 or Warhammer 40,000: Rogue Trader, complete with tactical turn-based combat.
Heck, I would even take a cinematic movie game like 2025's last-minute hit, Dispatch, as Overwatch's beloved characters deserve to have their full stories told in an interactive manner rather than serve as avatars for esports competitions and crossover skins.
New Classes and race/class combos for World of Warcraft
Over the past two years, I have finally become a fan of World of Warcraft after avoiding it for decades, thanks to its awesome Remix event, years' worth of content updates, and being made a member of the kindest guilds in the game.
I enjoyed my time with The War Within expansion, and I'm looking forward to continuing the World Soul saga with World of Warcraft: Midnight to experience its awesome new features like Player Housing, The Hunt, the Devourer Demon Hunter spec, and more.
Although there are some things I would see Blizzard add to the game to make it even better, namely, new classes and strange race/class combinations.
The first new class I want would be a class similar to the Machinist Job from Final Fantasy XIV.
This class (which my fellow guildmates have nicknamed the Tinkerer class) would specialize in using guns, gadgets, and summoning giant mechs into battle to lay waste to enemies.
You could have a DPS spec revolving around blasting enemies with guns, lasers, and bombs, a Healer spec where you use mechanical arms and gadgets to heal and buff allies, and a tank where you ride a tank or a Hulkbuster-inspired mech suit to take the brunt of enemy attacks for your team.
Plus, having a Class specializing in mechanics would give races like the Goblins and even Gnomes a chance to shine, as they feature some of the craziest tech in all of Warcraft's universe.
Imagine piloting a Goblin Shredder mech/tank or the various battle tanks of Mechagon into a battle against Raid bosses instead of simply using them for transportation for once?
You can even give Mechagnomes special cosmetic appearances for the Tinkerer Class' abilities, where instead of pulling out gadgets and weapons, the Mechagnomes would transform their bodies into said gizmos and weapons.
In fact, when running the Tank Spec, instead of riding mechs, you can give Mechagnome Tinkerers the ability to combine their bodies with their tools to become a giant robot inspired by Mimiron, one of the most famous Raid bosses in WoW history.
I know I would play as a Mechagnome Tinkerer if it could let me play as a giant robot firing rockets and flamethrowers everywhere to give Mimiron a taste of its own medicine.
The second new class I would like to see in World of Warcraft would be a Bard class inspired by Warcraft's iconic virtual band, the Elite Tauren Chieftain. They would support allies with melodies while bringing pandemonium to enemies with rock solos.
The Bard wouldn't be just restricted to using a stereotypical harp; they would play all kinds of instruments like a one-man band that unleashes all kinds of effects depending on the type of instrument and song you perform.
A Bard's DPS spec where they shred electric guitars that would unleash lightning bolts or deafening AOE soundwaves.
They could also have a Healer spec that passively granted health regeneration with soothing melodies performed with synthwave keytars or provide damage buffs by singing emotional power ballads from the 1980s.
Finally, they could have a Tank spec where the Bard would whip a drum kit to draw the ire of enemies with drum beats before busting out intense drum solos that cause earthquakes to rock enemies off their feet.
As for race/class combinations, I would like to see the new Dracthyr race become Death Knights because the idea of playing as undead frost dragons sounds really cool.
Granted, I'm not sure how you would make the Dracthyr into Death Knights, considering there's no more Lich King, and I don't know what The Ebon Blade's stance on Dracthyr is, but I'm hopeful it can be done.
Another strange race/class combo I would like to see would be Goblin Paladins. After all, if Goblins can cheat their way into becoming Shamans by using technology to steal elemental energy, why can't they do the same with the power of light?
Plus, the idea of Goblins being Paladins would be hilarious because, being righteous warriors of justice, Goblin Paladins could be glorified, heavily-armored tax collectors that would hunt down poor sabs who couldn't pay their debts to the cartels of Undermine.
The enigmatic Xal'atath and her army of Voidborn monsters have come to desecrate the Sunwell. Lead your band of heroes, master the new Devourer Demon Hunter spec, and become the new Haranir race to stop Xal'atath in the new expansion, World of Warcraft: Midnight.
A new Warcraft strategy game
Speaking of Warcraft, I know this is an impossibility, but I would see Blizzard make a newWarcraft strategy game like the iconic Warcraft RTS trilogy, and I say this as someone who sucks at RTS games.
Warcraft 3 was how I was introduced to the Warcraft universe, and I still have fond memories building armies to take down enemy forces and its epic single-player campaigns that introduced the world to fan-favorite characters like Thrall, Arthas, Illidan, Jaina, and more.
Granted, it's impossible at this point to have a new Warcraft RTS carry on the story of Warcraft's universe, as that's mainly done by World of Warcraft (and various lore compendia), so if a new game were made, it would have to be a spin-off story with a new setting and characters.
But I wouldn't mind that so long as I get to build an army of Orcs, Trolls, and Tauren again while blitzing my enemies after activating the Bloodlust ability and screaming "FOR THE HORDE!", because I miss being in command of the Horde rather than being commanded by it.
A new Starcraft game
Aside from Warcraft 3, another Blizzard RTS I often played in my childhood was StarCraft.
This revolutionary real-time strategy game wowed players back in the 1990s for its fast-paced gameplay, cinematic single-player campaigns, engaging playable factions, and intense competitive PVP modes, which are still being played to this day.
StarCraft made a cool comeback in the 2010s with StarCraft 2, but has gone silent since StarCraft 2's last update in 2017, which made its multiplayer, co-op, and first singleplayer campaign free-to-play.
I, like most 1990s/2000s-era Blizzard fans, would like to see StarCraft make another return, as I missed blasting enemies to smithereens as Terrans, striking from the shadows as the Protoss, and overwhelming enemies as the ravenous Zerg.
If the reported rumors surrounding StarCraft headlining Blizzcon 2026 and getting a third-person shooter spin-off turn out to be true, then I wouldn't mind that either.
After all, games like Warhammer 40,000: Space Marines 2 have proven there's still a place in modern gaming for successful power fantasy action games where you play as hardened Space Marines.
Being able to play Diablo 4 offline
One last thing I would like to see from Blizzard in the future is giving Diablo 4 an offline mode.
Out of Blizzard's most famous franchises, the one I've played the least is Diablo, mainly due to a lack of interest when I was younger, and preferring more colorful and over-the-top loot-grind action games like Borderlands and Monster Hunter.
I tried giving Diablo 4 a chance after hearing my colleague, Jez Corden, praise it with a 5/5 star review in 2023. But I couldn't enjoy it due to laggy servers being unplayable, my bad luck with poor internet connections, and none of the Classes appealed to me at launch.
However, 2026 may be the year I give Diablo 4 a second chance, thanks to the addition of its new Paladin Class (which looks way cooler than all the other classes in my opinion), internet servers being vastly improved since launch, and my home has been upgraded with better internet service providers, so I rarely experience internet lag anymore.
That being said, I would still like it if Diablo 4 had an offline mode to experience the main story campaign. With an offline mode, I can play the game without having to worry about server lag on the rare occasions that my internet provider experiences an outage.
I know that Diablo 3 eventually had an offline mode at the end of its lifecycle, so why can't Diablo 4 be the same?
Although I'd prefer not having to wait until development on Diablo 4 is completely finished before offline mode gets added, as I might turn 40 by the time that happens, and I'd be playing other games.
The Lord of Hatred draws near. Make your final stand against Mephisto in a climactic campaign, master two powerful new classes, discover a fabled ancient region, and play through major features and system updates that redefine Diablo IV.
Here's to 35 more years of Blizzard Entertainment
Through all its ups and downs, I'll still enjoy Blizzard Entertainment's games and will continue to do so for a long time with my friends and family.
So, I can't wait to see what Blizzard has in store for its franchises when BlizzCon finally returns after a 3-year hiatus on September 12, 2026.
What things do you want from Blizzard Entertainment in the future? Do you think their games are fine as they are, or are there some changes or new gameplay aspects you would like to see added to them?
If you have any thoughts on the matter, let us know in the comments below.
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Alexander Cope is a gaming veteran of 30-plus years, primarily covering PC and Xbox games here on Windows Central. Gaming since the 8-bit era, Alexander's expertise revolves around gaming guides and news, with a particular focus on Japanese titles from the likes of Elden Ring to Final Fantasy. Alexander is always on deck to help our readers conquer the industry's most difficult games — when he can pry himself away from Monster Hunter that is!
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