The ID@Xbox program has been an invaluable resource for small and independent developers around the globe, as it has enabled them to publish their games to Xbox One. As a result, there is a large variety of incredible indie games available to play within the Xbox One ecosystem. Here's a list of our favorites.
★ Author's Choice
FAR: Lone Sails is a phenomenal adventure title that tasks you with constantly moving forward with your part-boat, part-train vehicle in a post-apocalyptic wasteland. Though its concept is simple, the satisfying puzzle gameplay, stunning visuals, and excellent music make this vehicular odyssey a deep and nuanced experience.
INSIDE is a dark and unnerving puzzle-platformer that pulls you in with its intruiging premise of a lonely boy being drawn to a dark project. Once you start playing, though, you won't be able to stop.
Human Fall Flat
This comical title is all about using goofy ragdoll-like physics to solve complex puzzles. It's fun on your own, but we think that Human Fall Flat is even better with a friend due to the wacky opportunities created by having two players working together.
Frostpunk: Console Edition
Frostpunk is an intense and challenging strategy game where you have to help your colony survive in a cold, unforgiving wasteland. Every decision you make matters, and any mistakes could spell doom.
Return of the Obra Dinn
This mystery investigation title is centered around the Obra Dinn, a ship that went missing in 1802 only to mysteriously drift into port five years later without any sign of a crew. Armed with your wits, your job is to board the ship and try to piece together what happened on the vessel.
Alien sea exploration
After you crash on an alien planet, Subnautica tasks you with exploring its strange and vast oceans in order to survive. Massive, beautiful, and fascinating, the seas of Subnautica are as captivating as they are dangerous.
The Long Dark
Fight for your life
If you're looking for a hardcore first-person survival game, look no further than The Long Dark. Set in the brutal Canadian wilderness in the aftermath of a curious natural disaster, The Long Dark will push even experienced players to their limits.
Mutant Year Zero: Road to Eden
This intense XCOM-style tactics game follows a crew of mutants as they explore the remnants of the once-great human civilization. Their goal? To use their wits in order to survive and discover Eden, where they may learn the truth about the end of the world.
Dead Cells is a tough but fair platforming game set on a seemingly-cursed island where things never stay the same for long. You'll die a lot, but each time you come back you'll be a little stronger, and thus, more capable.
Children of Morta
Top-down dungeon crawler
Children of Morta is a story-driven RPG with strong dungeon-crawling mechanics and a surprisingly excellent story, and it's a fantastic experience for casual and hardcore fans alike. Pair that with the title's superb visual style and music, and you have a game that everyone will love.
If we had to choose
All of these ID@Xbox titles are absolutely fantastic, but if I had to choose just one, it would be FAR: Lone Sails. The combination of its unique premise, beautiful presentation, and satisfying gameplay has cemented it as one of my favorite indie games ever, and I think the title will leave anyone who plays it feeling the same way.
If you're looking for something on the hardcore side, The Long Dark's incredibly intense and unforgiving survival mechanics will be right up your alley. The game isn't unfair, but it doesn't hold back, either.
If you simply want to relax or play something fun with a friend, I highly recommend Human Fall Flat. The puzzles are clever but they're never obnoxiously difficult, and the hilarious physics of the game ensure you'll always be laughing as you try to progress.
I am having a lot of fun with Saturday Morning RPG right now. You should check it out!
Isaac's graphics are pretty good, but I don't think the phrase "very detailed pixel art textures" applies to it. I'm especially baffled at the concept of "pixel art textures".
Don't waste your $ on Everspace. The control sensitivity settings doesn't work and the dev hasn't bothered to fix them, which makes aiming at anything ridiculously hard. Not worth $30.
As far as I know it's still considered a preview build and not final. I've read others have complained about control sensitivity and it seems to be a common theme of that setting being left out of preview builds. Could still get patched and probably will. I was a Kickstarter backer for Everspace with hopes the game would come to console through one of the stretch goals. It never made it quite that far, but they continued development on it anyway. I got my code for Steam, but never used it. They offered up an exchange of Steam codes for Xbox codes, but I missed the boat and got put on a waitlist.
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