Gears 5 economy will continue to be tweaked, confirms The Coalition's Rod Fergusson (update)

What you need to know

  • Gears 5 is a third-person shooter from Xbox Game Studios.
  • The in-game economy is broken at the moment because it's quite grindy.
  • Studio Head Rod Fergusson vowed to fix it.
  • You can access Gears 5: Ultimate Edition through Xbox Game Pass Ultimate (opens in new tab).

Updated October 1, 2019: In a new post on the game's website, The Coalition confirmed that prices of certain items in the Gears 5 store will be reduced. These changes will occur over the coming days and weeks.

Gears 5 is a third-person shooter from The Coalition. The studio has worked on Gears of War 4 in the past, and it wanted to make the sequel an even bigger adventure. The game is also more advanced on a technical front. According to Gears 5's Multiplayer Design Director, the franchise features 60 Hz servers for the first time.

While there's a lot to love about Gears 5, the in-game economy isn't one of them. Despite the fact that it features cosmetic-only items, the grinding to earn them is unreal. A lot of players are complaining about this, and Studio Head Rod Fergusson said that the team will continue to tweak it.

See more

Fergusson said, "We're learning as we go. This is a completely different economy... so it will take a little time to work through any issues. Our first attempt is not our last and we will continue to evolve until we get it right." Hopefully, this means that the team will make it easier to acquire items soon.

Xbox (opens in new tab)

Main

Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

3 Comments
  • Oh I missed the time when most game studios spent their time on trying to make a quality game for customers. Focus on making a game that's enjoyable.
    Instead of the greed shown by so many AAA studios now. Focus and priority on how to make more money once they sold a game at full price. Spend their time on tweaking gameplay. Play with the frustration level of people in order to squeeze money out of them...
  • There's still CD Projekt Red (altough even they have Gwent as a game for ongoing income) or Remedy.
  • I would like them to implement a means of procuring premium currency without paying for it.