Sea of Thieves recently crossed two million players, and as more gamers experience the title, new problems emerge. This week Rare fixed the ship-spawning issue which caused griefing, but there are other problems like spawn-killing and cheating which need to be addressed. Today, the studio put out a list of topics the team is working on.

You can take a look at the upcoming changes below. Next week, Rare will also release a video updating everyone on how the studio plans on evolving Sea of Thieves moving forward with new content.

  • Players can get stuck in a die-respawn-die cycle if another crew stays around on their ship. The temporary solution is to scuttle your own ship.
  • Players are misusing the brig for many reasons. The most common of these is to hold a slot, either because they want to play as a private crew or because they want to play with friends. Rare will add the option to make your ship invite-only soon.
  • Finding a suitable crew can be hard so Rare is thinking about adding the option to only find gamers with mics, or who speak the same language to make communication easier.
  • Cheating seems to quite a common problem on Windows 10. The team is investigating such instances like invisible ships and will take appropriate action on the accounts that engage in such behavior soon.

It's great to see that the studio is actively working on solving a lot of the grievances players have with Sea of Thieves. Hopefully the video released next week will satisfy everyone who wants more content. The team needs to update the title with new missions and cosmetic items frequently so that players keep on coming back for more.

Sea of Thieves is an exploration-based pirate game which launched on March 20. Rare is known for many famous franchises including Banjo-Kazooie, Conker, and GoldenEye. However, in recent years, the team focused on developing Kinect games for Xbox One and Xbox 360. This was a curious decision, so when Phil Spencer became Head of Xbox in 2014, he assigned Rare a new project. Sea of Thieves is a shift for the developer and a concept the team hasn't tackled before.

The game is currently available at retailers for $59.99 or as part of the monthly $9.99 Xbox Game Pass subscription. Players who purchase an Xbox One X also receive a free copy of Sea of Thieves with their purchase for a limited time.

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