Skip to main content

Microsoft's diverse E3 games lineup couldn't hide Xbox One's biggest flaw

Microsoft recently wrapped up its E3 2017 showcase, outlining the biggest additions to the Xbox One lineup for the upcoming year and beyond. Despite the debut of Xbox One X, its new flagship console, the games took up the majority of the company's big E3 event last Sunday.

This year's event was crucial for Microsoft, with the need to kick-start the foundations for a new high-end console. As a piece of hardware tailored to enthusiasts, Microsoft's approach was on watch over the course of the show.

One console fits all

As with any hardware announcement, to push a premium console you need a premium library of games. Microsoft wasn't reluctant to let software dominate its E3 presence, with 42 upcoming titles showcased over the course of a nearly two-hour long show. From the opening of its press conference, Microsoft continually accentuated the sheer diversity in its E3 2017 offerings for Xbox One. Touting the "largest and most diverse games lineup" in the platform's history, the company continued to hammer home software offerings through back-to-back trailers.

As with any hardware announcement, to push a premium console you need a premium library of games.

I'll give credit where credit is due - Microsoft hosted one of its most game-centric press conferences in the history of the Xbox platform. There were games spanning all major genres. There were games from all corners of the globe. Games even varied hugely in scale, with exclusives from Microsoft's in-house teams, third-party publishers, and independent developers. From the unveiling of 4A Games' Metro: Exodus to the adorable Super Lucky's Tale, Microsoft managed to cover most its bases.

Microsoft hosted one of its most game-centric press conferences in the history of the Xbox platform.

Ultimately, Microsoft showed off some outstanding titles, proving a vast and diverse lineup of games to establish its new console. Between the games and enhancements coming to Xbox One X, it's a shaping up to be a compelling device for gaming enthusiasts, despite a somewhat controversial price point. However, even with its assortment of games on stage, there's a void that still remains within Microsoft's current lineup.

Changing the attitude to first-party

While a range of diverse games was welcome, this year's E3 showcase also managed to highlight one of the Xbox One's biggest problems. At this point, it's increasingly clear that Microsoft has a problem with its image as a first-party publisher.

Microsoft's first-party efforts weren't in the best place ahead of E3, following the shutdown of numerous "Microsoft Studios" developers and big-budget projects. It feels like the company's lineup has been misguided for some time, with only its largest pre-established franchises truly thriving. This past week only solidified those concerns, through both the titles showcased and their on-stage presentations.

Today, the Xbox One lineup in its current state looks rather weak. Although Xbox One owners will get a slew of "launch exclusives" from external studios later this year, "Forza Motorsport 7" and "Crackdown 3" are the only two major first-party titles. There wasn't even a tease of games to come, leaving consumers with little of a roadmap for projects expected in 2018.

Microsoft has a problem with its image as a first-party publisher.

It's also hard not to criticize how Microsoft went about presenting its first-party lineup, in a move that pushed its upcoming blockbusters onto the sideline. Relying almost entirely on third-party offerings, the first-party releases were almost pushed into the background with their short trailers and demos. A fair number of third-party games were given substantially more screen time, with Anthem, Assassin's Creed: Origins and Metro: Exodus each receiving their own in-depth on-stage demos.

While the Xbox 360 gained a reputation as the platform for first-person shooters back in the day, Microsoft continues to diversify the lineup going forward. This shift was most noticeable this year, with both Halo and Gears of War, entirely absent from E3 – a first in the console's history.

Xbox head Phil Spencer previously addressed its first-party strategy going forward, detailing a movement to strip down to the "core" of Xbox lineup. Learning from previous mistakes, Microsoft is planning to rework the Xbox One catalog and avoid announcing projects still in the early stages of development. However, Microsoft now walks a fine line between approaching announcements with caution and alienating its dedicated fan base.

If E3 proved anything, it's that there's a huge number of interesting games on the horizon for Xbox One. With dozens of developers already on board to leverage the power of the Xbox One X, the console should be backed by a strong lineup of games when it drops this fall. However, with such a reliance on cross-platform games and timed-exclusives, the current promises of the platform struggle to stand out to the average consumer.

Matt Brown is Windows Central's Senior Editor, Xbox & PC, at Future. Following over seven years of professional consumer technology and gaming coverage, he’s focused on the world of Microsoft's gaming efforts. You can follow him on Twitter @mattjbrown.

174 Comments
  • How many first party titles are you expecting?  Are we due for Halo 6 (even though "Finish the Fight" was 10 years ago in Halo 3)?  Forza is there, Crackdown is there, etc... Do you want MS to get into a yearly EA / Activision-esque Yearly Release For The Same Game schedule?  IF they move to that model, do you expect them to be GOOD games as opposed to COD 50, 51, 52, 53?  Do you want more pay to play / pay to win crap?  Precisely what were you expecting that you didn't see?
  • New AAA first party IP. Like Horizon Zero Dawn, Nier, Bloodborn, Detroit become human, Days Gone, Untill Dawn, Scalebound...
    You want more?
  • While it's great that Sony has those exclusives three of those sold a million copies on a 60 million user base. Exclusives are great but it's hardly what sells the system. Two of them aren't even out yet. Microsoft has backtracked on too many games that were to come out so I believe they are holding things closer and when it's almost time for release we will hear about it. I'd rather be given a few months notice than waiting for 10 years for a game that is coming. 
  • You don't get it.  Exclusives sells console. Having bigger support, diversity and library has ALWAYS been important in consoles generation.    3rd party games like COD, FIFA, BF, NFL also boost PS4/XB1 sales.
    NLB The Show 17, Persona 5 or Nioh or Horizon: Zero Dawn didn't provide a boost on XB1 sales because they aren't on XB1. PS4 owners have been getting exclusives/console exclusives regularly. I really though XB1 gamers would also want that type of support on their platform. Reading some of the comments I guess not...
  • We have been getting support. I liked quantum break, sunset overdrive, the forza series, ryse but the majority did not and MS pulled back. I know they have more games coming and I'd rather hear about games coming soon rather than having a last guardian or final fantasy versus situation or hell kingdom hearts 3. Third party support is still king and people bought the games on PS4 because it could do 1080 when the X1 struggled it was the biggest complaint and why a lot of people left Xbox. That and the always on and the terrible way MS announced it and requiring Kinect. The majority simply do not give a damn about bloodborne, horizon dawn, nioh and neir. With TEW2 and Wolfenstein 2, I have plenty to look forward to. 
  • There has been a drought of exclusives for years no and these fans are just making all sort of excuses.
    What were they doing in the last 2-4 years so that we don't get many games now? 
    Spencer's comment suggest that there won't be new games in the next 2 years. How have we got in this stage? What guarantee do we have that there will be loads of new games in 2-3 years and not just the usual Halo 6, Gears 5, Forza 8, FH 5. What this means is that there aren't many exclus or 1st party support to look forward to when XB1X comes. People might as well delay a possible XB1x purchase because MS cut their investment in making new games and we don't have any guarantee there will be a lot of new first party games in 2-3 years. You want to mention last guardian or kingdom hearts, but ignore other games. The last guardian went through development hell but they announced it again in 2015 it released this year. In 2015, they announced 
    - Nier automata, 
    - Horizon: Zero Dawn, 
    - Nioh
    - Gravity rush 2
    - Yakuza 6
    - Matterfall
    - GT sport All have either come out or will come out this year. There are games like Knack 2, Everybody's Golf, MLB The Show 17 that were also added in this year's lineup. We have a whole bunch of games in early 2018 and we know a whole lot more games coming up. It's a totally different story with MS.  You want to keep saying majority don't care about games like horizon, then by your logic majority of people don't care about games because of the 60m PS4 owners none have sold more than 30m. It is the collective strenght of a lineup that makes a system attractive. Like you I can look out for TEW 2 and Wolfenstein 2 but I can also look out for all these other exclusives. And out of all those there are some for me some for other PS4 gamers. Enough for everyone...
  • I don't care about Knack2 and Everyone's golf...
    Give me Anthem, Deep Rock Galactic, Ashen, Middle Earth, Ori2, Super Lucky's Tale, Cuphead, Brawlout, Enter the Gungeon. I will leave my old xb1 in my office to cloud sync play with my new xb1x.
  • I have to agree with DestroyMe.
    Those exclusives only sold a million on a 60 million user base...
    Let's rewind a lilo.
    xb1 had a bad e3-13. There was uncertain strategic and policies, talked about blocking 2nd hand games and Don even told people not to get a xb1, go grab a xb360 instead.
    And then Sony backstab MS With a vid.
    If you've read the news, those bad taste last for years.
    What's more? xb1 is not only more expensive but its specs is weaker. Why choice xb1 for cross platform 3rd party games? COD, BF, FIFA, NFBL, witcher, dragon age inquisition, etc are the one that's driving sells. To sum it up.
    1. e3-13.
    2. both consoles sold at the same time.
    3. There was no BC/FC, free-unlimited-cloud-sync, xpa, etc strategic to prevent people jumping ship.
    4. xb1 is more expensive + weaker spec.
    5. friends dragging more friends. Persona or Nioh...
    If you look at the numbers... a small group of people buys those. They don't buy 2 or 3 ps4s.
    Or do you think Persona and Nioh gamer don't overlap? Each title generates 1m ps4 sales?
    Everyone who wants to play BF or FIFA, will need a new console. (BF and FIFA's audiences hardly overlaps) I have only 1 ps4 exclusive. Horizon Zero Dawn. I've somehow given up PSStore (and Steam) after MS's BC/FC announcement (plus other benefits, e.g. unlimited-free-cloud-sync, region-hot-swap, xpa, etc) I do have gaming desktop, gaming notebooks, surface pros and I do carry Bluetooth xb1 gamepad in my bag. Looking forward to a 6" portable win10.arm!
  • Nier, Bloodborne, Detroid become human and Until Dawn are not from sony First Party Studios. Most of these are bought exklusives. You know, the thing people would kill Microsoft for..... like bought exklusivity for tomb raider.
  • If you watch Phil Spencer's interview with GameSpot (I think it was gamespot) he explains about why they aren't pursuing such deals with third parties any longer. He's looking at the industry as a whole, not just from the Xbox POV. Exclusivity whether timed or things like skins he's not interested in any longer. The games coming to Xbox first are because the developers are choosing to stagger their launches, mainly indies, because of the support they've received from the ID@Xbox program and the like, along with the ease of use for the development kits. Only the first party studios now will not be developing for other consoles, if any third parties only want to develop for the Xbox then it will be by choice, not because Phil gave them a backhander. He basically want's studios to be able to maximise their revenue by releasing on as many platforms as possible, that way they can put much more into the game.
  • Timed deals are timed deals. Whether for indie or not. MS were proudly claiming "launch exclusive" because they knew for sure the studios weren't launching on other consoles at launch. The only way to be sure is if there was some kind of deal or agreement. Let's not try to find excuses to MS. Recent actions and announcements shows that they are putting a lot less effort into making games and prefer these kind of deals as they are probably cheaper...
  • Not every indies have manpower to dev / debug / support different platforms @ the same time tho.
  • There is a difference between investing enough money for making a game on their system and paying relatively less money so that a third party game gets delayed on other platforms and mislead people/gamers in thinking they are exclusives. One is investing money to make games, the other should be considered anti-gaming/anti-gamers.
  • Satya Nadella has decided to retrench the Xbox gaming studios. LOL
  • I have four boys, from 10-15. Years ago, used to enjoy watching the four of them play on split-screen Halo and other FPS games that had multi-player on-screen capability. Seems the only focus these days (like the pic in this article with the single controller) is the "one" in Xbox One. So much potential still in it being a home central device, but doesn't look like it's designed to be appealing as such.
  • Not isolated to Xbox, though. PS4 suffers in mostly the same way. I'd say the only one of the big players that seems to be pushing local multiplayer is Nintendo with the Switch.
  • Yeah the Switch definitely pushes that and I can highly recommend picking one up. This is Nintendos strongest year one games line up in a long, long time and they removed my concerns about 2018 pretty well at E3. The Wii U was painful during those first 12 months and I gave up on it. I'm also getting a One X even though I hardly get time to play because it looks brilliant and I want that premium experience for the precious time I do get to play - I have so many games I WANT to play on my Xbox One just not the time right now
  • IMO, Switch is WAY too fragile to hand to a child, at least unsupervised.  Still, I applaud Nintendo for at least keeping some of that stuff alive, even though the only Nintendo title I will ever play as an adult is the Kart stuff.
  • I disagree I think the switch is very well made and I would not be scared to drop it. Unlike a tablet or phone. I have been impressed with the switch though Nintendo are back to what they do best imo with the switch and that's make something different to the other 2 but make it work and give you quality ips. Nintendo announcing metroid 4 and a full Pokémon game for the switch really puts them in the driving seat as metroid done right with good mp could be it's halo and we all know how well Pokémon games sell. Nintendo moving to an all in one console for me is what the wiiu should of been.
  • Think about it. I used to have my friends and relatives to play halo. We had so much fun for hours... But now If I want to play with them it means EACH of us needs a XB1 + the game + XBL subscription. That's a whole lot more money. MS proudly claimed they have made a record $400m on Halo 5 and it's product (including microtransactions...). And that even though it's the lowest rated main Halo game in metacritic and even if it's estimated that the sold the least out of any main Halo.
  • btw, In the interview, 343 said split screen will be in Halo6.
  • Is it possible that MS is just holding info back so that they have big announcements closer to launch? Idk I'm just asking.
  • That's possible, but if we expected something else closer to the Xbox One X's launch, we would've likely heard something at E3. While there is significant third-party support, they don't have that 'killer exclusive' to drive the console at launch.
  • There are also huge events like PAX Prime still coming up. Being in our backyard (Seattle) MS sometimes likes to announce things there.
  • We have to go back to history to see how likely that is or not. Ask yourself this. Over the years, where were all the major announcements by MS made? Is PAX bigger and more covered than E3? 
  • I'll be playing Middle Earth Shadow of War (a killer 3rd party game) on my xb1x and Alienwares (and on old xb1 if I decide to leave it in my office).
  • Unlikely. Given Microsoft's recent practice of fairly lengthy teases just dropping a new major title without warning wouldn't be that likely. Forza is about the only game Microsoft seems to be able to announce and ship in a short period of time.
  • How is it unlikely if Phil Spencer himself said in many interviews that's what they aim for (announcing closer to a launch date)?
  • It's unlikely because that's not what MS, Sony or other company do or have done. They need a certain amount of time to hype the game and create excitement. It's not because Spencer says something that it's necessarily true. He also said he doesn't want 3rd party deals and their conference was packed by timed indie games. We got to remember Spencer still works for a company and he is marketing and trying to sell his products;
  • Maybe those indies code on pc and xb1 is an easy port (every xb1 can be turned into dev kit now and both run win10), porting to another console requires manpower to do QA / debugging.
  • Here is the thing though, there has been a drought for years now. What were they doing 2-3 years back? Usually when you have so much hype around a new console you would have the games to go with it or at least tease and get people to look forward to upcoming games. Here it just looks like there isn't much coming. So many people were saying "just wait for E3" they'll kill it or "They held the games back for Scorpio. At E3 they'll announce it all".  That was clearly not the case. 
  • Why does this matter if the third-party games are good and popular with Xbox owners?
  • The reason people are seeing it as negative is 3rd party devs may not make 100% use of One X performance because there's no point in them making it any better than PS4 Pro
  • If they make the game look better on PS4 Pro when it is currently the most powerful on the market, they will for Xbox One X. 
  • Not necessarily. I seem to remember quite a few direct ports from PS2 to XB with little upscale from the more power. I would hope its not the case, but consider how much people like to bash MS and see it fail, I can see it happening and the console blamed for it.
  • I'm not talking ports. I'm talking new titles. Devs take the time to make their product work on the PS4 Pro, which has a pretty low adoption rate when compared to PS4, then Devs shouldn't mind taking advantage of the XoX.
  • And THAT is the lunacy of people continuing the chase after speeds and feeds.  It's just ridiculous.  So, what you seem to be suggesting is that if users know a device is "capable" of more, even if they are perfectly satisified with the game play and experience of a game, they will whine and complain because this otherwise great game doesn't take full advantage of the potential of a console.  This is just stupid. 
  • Even if they've already have the high-res resources? They do make pc games right?
  • Totally agree with this comment...who cares who *makes* the games as long as they are good and the ones people want. Really don't understand this apparent need for 'first party.'
  • It is the same reason people want first party phones: first party anything is expected to be better, utilize hardware and software better than 3rd party anything due to everything being done in-house with the greatest access to code, info and features that 3rd parties may not have access to. I like my Alcatel Idol 4s but it would have been such a better phone if it had access to 1st party software and hardware features such as PureView technology, algorithims and more.
  • This isn't exactly true. Alcatel has just as many engineers, programmers, etc. that could have made the phone better as Microsoft. They opted not to. First party really does not mean a whole lot other than one thing -> expensive. And that PureView technology that you wish you had, I don't think it is doing a whole lot for Microsoft at this time. Why did Alcatel not just go straight to the source and work out a deal with Zeiss?
  • That's a geeks perspective.
    As long as the games are good, who the fk cares, not me
  • True enough.
    I'll be enjoying Middle Earth and Blood&Wine (got busy and when I have time, I moved onto other games) on xb1x.
  • I couldn't agree with you more.  And it doesn't matter whether we're talking console games (which I have no interest in) or PC games (which the only thing I play).  If a game gives me the enjoyment factor I'm looking for, I don't care if it fully utilizes every nth of capability of my machine.
  • Who cares? How about people who invest in a XB1 because they believed the exclusive message and that MS put $1b into making exclusives. The need is MORE GAMES.  The question is about MS investing money to create a games. A much smaller company are making a lot more games than MS. Let me ask you, is it wrong to ask MS to make games? Don't you want MS to invest in making fresh new games, new IPs more diverse games, more choice? Does this sound bad? Don't you think if they do that gamers & gaming wins?
  • If the games are good, fun, and entertaining we couldn't care less what company makes them. If the game is fun then I'm getting a return on my investment to buy a XB1. Don't care what company makes the game.
  • @toddpart
    This ^
  • Yeah, while PS4 owners get the same "fun" game PLUS a whole lot more to choose from because Sony is Investing much more in making games. I would have thought gamers would want more games... I guess not.
  • Then I guess I'll plead ignorance or say I must not be 'hardcore' enough. I've been an XB1 owner since launch and cannot think of a single game that my sons or I wanted but couldn't play because it was exclusive to PS4. Have never had either son *wish* they had a PS4 to play some game either. I couldn't name a PS4 exclusive if you offered me $100 to do so.
  • I think it's good when someone admits he isn't shortcomings.  PS4 has many high rated exclusives, I guess you don't know what you're missing out on... Oh well...
  • Persona or Nioh...
    If you look at the numbers... a small group of people buys those. They don't buy 2 or 3 ps4s.
    Everyone who wants to play BF or FIFA, will need a new console. (BF and FIFA have different target audiences) I have only 1 ps4 exclusive. Horizon Zero Dawn. I've somehow given up PSStore (and Steam) after MS's BC/FC announcement (plus other benefits, e.g. unlimited-free-cloud-sync, region-hot-swap, xpa, etc) I do have gaming desktop, gaming notebooks, surface pros and I do carry Bluetooth xb1 gamepad in my bag. Looking forward to a 6" portable win10.arm!
  • You're mostly a XB1 gamer but you have a PS4 and have an exclusive. I don't see many people who mostly playes on PS4/PC need to buy a XB1.
  • You do know PC gaming has many downsides right? * No instant-on.
    log into windows -> move your cursor from the other side of the screen to the game icon -> click, click -> steam launch -> steam sync -> game launch -> game save sync -> game menu -> more mouse actions -> select save -> load save -> load resources -> unpacking resources -> "might not be" where you left it 2 days ago
    That's many seconds vs "turn on your console -> A -> exactly where you left it"
    I get better thing to do. * It's more complex (billions of combination of user installed app, background services, driver, etc), you will run into problems sooner or later. And this is why I only buy branded gaming desktop and notebooks. Let people do my QA. * Users do fumble around graphic setting before playing. * etc, etc. > You're mostly a XB1 gamer 
    Correction. I use to buy games from different stores (including Steam), now only from MSStore because of all those benifits from MS's ecosystem.
  • You already posted something like this before. * No instant-on.
    You do know PC has a sleep mode. And either way I don't like wasting power. * It's more complex
    It also provides more option, modes, more open, more optimization/customization... * Users do fumble around graphic setting before playing.
    Don't need to. It's an ADDED option. + for PC * etc, etc.
    lol ok "> You're mostly a XB1 gamer 
    Correction. I use to buy games from different stores (including Steam), now only from MSStore because of all those benifits from MS's ecosystem."
    How is it a correction? You are mostly a XB1 gamer. That's present.
  • I'm not hard core enough either. As a gamer youtuber, I'm glad there aren't any exclusives right now. I have so many games to catch up on. Exclusive titles I do end up supporting, but I'm playing thru backlog of xbox one 360(compatibles) and Steam games. I'm for sure Microsoft is working on something in the back. They just chose not to show any teasers. Too many games coming out this fall.
  • Too many games coming out this fall? huh OK
  • Well... it's now a few exclusive from PSStore vs all other games from MSStore imo.
  • Why are you trying to spin it the other way? Third party games are ther XB1 players will get it and so will PS4 players. The question is about MS investing money to create a games. Let me ask you, is it wrong to ask MS to make games? Don't you want MS to invest in making fresh new games, new IPs more diverse games, more choice? Does this sound bad? Don't you think if they do that gamers & gaming wins?
  • Perhaps Microsoft is letting 3rd parties have all the attention on purpose to attract developers, saying that developers are more important than Microsoft's in-house works. I don't think it's a bad message to send. 434
  • That is actually a fair point - while Microsoft will always have something in the pipeline for its console, there's been a lot of controversy surrounding third-party adoption in recent days. Sony does have a fair share of deals with this year's biggest titles though, so will be interesting to see which developers leverage the hardware.
  • like MS relied on OEMs to build mobiles, we saw how well it went.
  • OMG Microsoft seriously cannot win with people. Announce tons of first party titles, get flak for not having enough 3rd parties involved and is therefore doomed. Announce tons of 3rd party games and how much interest there is from developers, get flak for not having enough 1st party titles presented and is therefore doomed. Seriously, this is what we are going to do for any announcement from Microsoft? How come Sony does not get the same treatment? Popular to hate on Microsoft? I am seriously considering leaving WC, these articles keep getting worse and worse.
  • It seems that whiny millenials hellbent on whining more write for this site.  Nothing is ever good enough; unless they are fanboys... then they will defend any pile of crap with a large pricetag (see: Apple)
  • +1
  • Agreed Summer _Moon, what a stih article
  • It is kinda odd that it wasn't so long ago people were bemoaning the lack of indie support for MS and Xbox. Indie development was apparently the lifeblood of the gaming industry. Where passionate creatives brought to life new and innovative ideas or breathed life into old games by taking advantage of modern platform features. What happens when MS announce an absolute truckload of indie support and development? Media/Forums are all like 'WTF is with this indie sh*t? I want industry deadening safe AAA shooters and sequels!!'
  • didn't Jez cover this already :/ its like reading the same thing again.
  • Little bit of deja vu huh. I keep looking around wondering what just changed, but I have not spotted it yet
  • How many people even play First Party titles? This stuff is overrated already and needs to STOP, this gaming media needs to stop there **** with "where's the games" bullshit, it's like watching CNN for video games, all biased! Me personally I rather they take there time and give me a bug free game and let me finish my other games!
  • How many people even play First Party titles? This stuff is overrated already and needs to STOP, this gaming media needs to stop there **** with "where's the games" bullshit, it's like watching CNN for video games, all biased! Me personally I rather they take there time and give me a bug free game and let me finish my other games!
  • "Microsoft's E3 2017 press conference was packed with impressive games, but there was something clearly absent from the show: first-party titles." A website centered around Microsoft spreading lies and slander. I watched the show, and I saw first-party titles. They were not CLEARLY ABSENT as you put it.
  • This article would mean something if any numbers supported 1st party exclusives as being something that really pushes console sales, and they don't.
  • LOL! That's one of the reasons Xbox is behind PS4 in terms of sales.
  • And oif course you can back that up? Because I can show you numbers that say only a fraction of people that buy a console buy the exclusives. 30m xboxes sold, yet around 10% (or dratically less) copies of any exclusive have been sold. So tell me how exclusives are responsible for selling all these consoles.
  • Word of mouth.
    It matters, the perception matters. You are picking between two devices. You don't have to buy the game to be convinced your choice between two consoles is better.
  • I have only 1 ps4 exclusive. Horizon Zero Dawn. I've somehow given up PSStore (and Steam) after MS's BC/FC announcement (plus other benefits, e.g. unlimited-free-cloud-sync, region-hot-swap, xpa, etc) I do have gaming desktop, gaming notebooks, surface pros and I do carry Bluetooth xb1 gamepad in my bag. Looking forward to a 6" portable win10.arm tho. For me, it's few exclusive from PSStore vs all other games from MSStore.
  • It is one big reason, Uncharted 4 sold 9 million units and horizon that is a new IP sold more than 3.5 million units, most multiplatform games don't sell this much.
    There are even games l