What you need to know
- Microsoft expands its ongoing Project xCloud Preview to Canada on January 29.
- The streaming trial is available exclusively to Android devices, with registration now live. (opens in new tab)
- Microsoft launched the Project xCloud Preview in the US, UK, and Korea last year.
Microsoft continues to expand the availability of Xbox Project xCloud, its upcoming game-streaming service targeting mobile devices. Taking full-fledged Xbox One games beyond the living room, it utilizes a low-latency cloud network, currently available through an invite-only closed testing program. And following the Project xCloud Preview launch back in October, Microsoft has introduced its first new country beyond the initial launch territories.
Xbox Project xCloud hits Canada on January 29, joining existing coverage in the US, UK, and Korea. The trials arrive exclusively for Android phones and tablets in the country, available with both English and French language support. Those keen to get hands-on can now sign-up via the Project xCloud website for the chance to participate in the upcoming rollout.
"Our customer is at the center of everything we do, and we heard you loud and clear, Canada has been one of the top-requested markets for expansion and we're delighted to deliver for gamers in Canada starting next week", said Catherine Gluckstein, GM & Head of Product, Project xCloud. "Today, we're excited to announce that the Project xCloud preview will begin in Canada on January 29, and those interested in joining and helping us to shape the future of game streaming should register here (opens in new tab) starting now."
That follows Microsoft's pledge to broaden availability in 2020, on track for India, Japan, and Western Europe after its Canadian release. Current tests suggest a smooth rollout, with Microsoft and SK Telecom announcing further expansion into Korea, inviting more users, and adding more compatible titles. That includes Destiny 2 and Halo: The Master Chief Collection, which recently joined the over 80 free games available through the service.
Woohoo! Registered, now to wait impatiently for the invite email...
Sofar, console streaming has used 2Gb for 30m of game play... I hope they release resolution/compression options.
Do you know what res are you streaming at?
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