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What our readers really think about PC handheld prices and Nintendo’s approach
By Cale Hunt published
Community PC gaming handhelds might not be dead, but the market certainly isn't thriving.

Valve is reportedly bringing FSR4 to Steam and Proton
By Adam Hales published
VALVE Valve is reportedly integrating a custom version of AMD's FSR4 into Steam and Proton, potentially bringing better image quality to more devices.

Sony puts AI at the heart of PlayStation's future
By Adam Hales published
XBOX Sony says AI will enhance PlayStation, but would the reaction be the same if Xbox made identical claims?

PlayStation PC ports earned nearly double Xbox PS5 revenue.
By Adam Hales published
Gaming Data suggests PlayStation's PC ports have generated nearly twice the revenue of Xbox's PS5 releases, but the comparison is far from straightforward.

I went to the Diablo Infernal Symphony and talked to the team behind 30 years of music
By Jennifer Young published
GAMING An exclusive look at the music behind the 30-year legacy of Diablo and the magic of the Infernal Symphony.

Halo: Campaign Evolved could be a huge win, if you can overlook what’s missing
By Adam Hales published
XBOX Despite gorgeous Unreal Engine 5 visuals, Halo: Campaign Evolved drops iconic features like scoring and community tools with no post-launch updates planned.

Gaming subscriptions are rising and ownership is disappearing with them
By Cale Hunt published
PC Gaming I take a look at the history of high-seas gaming and where the ship is likely headed next.

Microsoft targets smoother Unreal Engine integration across Xbox platforms
By Adam Hales published
XBOX Xbox launches new Unreal Engine 5.8 plugins to strip away development friction and pave the way for Project Helix.
All the latest news, reviews, and guides for Windows and Xbox diehards.


